Searched refs:_DepthMax (Results 1 - 9 of 9) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_clear.c162 depth_clear_value = fb->_DepthMax * ctx->Depth.Clear;
H A Dintel_blit.c243 clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
/external/mesa3d/src/mesa/main/
H A Dframebuffer.c49 * Compute/set the _DepthMax field for the given framebuffer.
60 fb->_DepthMax = (1 << 16) - 1;
63 fb->_DepthMax = (1 << fb->Visual.depthBits) - 1;
69 fb->_DepthMax = 0xffffffff;
71 fb->_DepthMaxF = (GLfloat) fb->_DepthMax;
H A Dmtypes.h2696 GLuint _DepthMax; /**< Max depth buffer value */ member in struct:gl_framebuffer
/external/mesa3d/src/mesa/swrast/
H A Ds_fragprog.c254 span->array->z[i] = ctx->DrawBuffer->_DepthMax;
H A Ds_copypix.c211 const GLuint depthMax = ctx->DrawBuffer->_DepthMax;
H A Ds_drawpix.c367 const GLuint depthMax = ctx->DrawBuffer->_DepthMax;
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_blit.c243 clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
/external/mesa3d/src/mesa/drivers/dri/intel/
H A Dintel_blit.c243 clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);

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