Searched refs:addBackedge (Results 1 - 4 of 4) sorted by relevance

/external/swiftshader/third_party/LLVM/include/llvm/Analysis/
H A DPathNumbering.h299 void addBackedge(BallLarusNode* source, BallLarusNode* target,
/external/swiftshader/third_party/LLVM/lib/Analysis/
H A DPathNumbering.cpp428 addBackedge(currentNode, succNode, duplicateCount);
508 void BallLarusDag::addBackedge(BallLarusNode* source, BallLarusNode* target, function in class:BallLarusDag
/external/llvm/include/llvm/Analysis/
H A DBlockFrequencyInfoImpl.h365 void addBackedge(const BlockNode &Node, uint64_t Amount) { function in struct:llvm::BlockFrequencyInfoImplBase::Distribution
/external/llvm/lib/Analysis/
H A DBlockFrequencyInfoImpl.cpp295 Dist.addBackedge(Resolved, Weight);

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