Searched refs:add_input_file (Results 1 - 4 of 4) sorted by relevance

/external/swiftshader/third_party/LLVM/tools/gold/
H A Dgold-plugin.cpp53 ld_plugin_add_input_file add_input_file = NULL; member in namespace:__anon19040
204 add_input_file = tv->tv_u.tv_add_input_file;
448 if ((*add_input_file)(objPath) != LDPS_OK) {
/external/blktrace/btreplay/
H A Dbtrecord.c326 * add_input_file - Set up the input file name
329 static void add_input_file(char *devnm) function
377 add_input_file(dsf);
468 add_input_file(argv[optind++]);
H A Dbtreplay.c851 * add_input_file - Allocate and initialize per-input file structure
856 static void add_input_file(int cpu, char *devnm, char *file_name) function
970 add_input_file(cpu, dip->devnm, full_name);
/external/llvm/tools/gold/
H A Dgold-plugin.cpp145 static ld_plugin_add_input_file add_input_file = nullptr; variable
354 add_input_file = tv->tv_u.tv_add_input_file;
839 if (add_input_file(Filename.c_str()) != LDPS_OK)

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