Searched refs:backBufferWidth (Results 1 - 3 of 3) sorted by relevance
/external/swiftshader/src/OpenGL/libGL/ |
H A D | Surface.cpp | 116 bool Surface::reset(int backBufferWidth, int backBufferHeight) argument 122 frameBuffer = ::createFrameBuffer(mDisplay->getNativeDisplay(), mWindow, backBufferWidth, backBufferHeight); 132 backBuffer = new Image(0, backBufferWidth, backBufferHeight, GL_RGB, GL_UNSIGNED_BYTE); 143 mDepthStencil = new Image(0, backBufferWidth, backBufferHeight, sw::FORMAT_D24S8, 1, false, true); 153 mWidth = backBufferWidth;
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/external/swiftshader/src/OpenGL/libEGL/ |
H A D | Surface.h | 115 bool reset(int backBufferWidth, int backBufferHeight);
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H A D | Surface.cpp | 317 bool WindowSurface::reset(int backBufferWidth, int backBufferHeight) argument 319 width = backBufferWidth;
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