Searched refs:deepColor (Results 1 - 10 of 10) sorted by relevance

/external/skia/include/views/
H A DSkOSWindow_iOS.h25 bool attach(SkBackEndTypes attachType, int msaaSampleCount, bool deepColor,
H A DSkOSWindow_Mac.h33 bool attach(SkBackEndTypes attachType, int msaaSampleCount, bool deepColor,
H A DSkOSWindow_Unix.h44 bool attach(SkBackEndTypes attachType, int msaaSampleCount, bool deepColor, AttachmentInfo*);
H A DSkOSWindow_Win.h43 bool attach(SkBackEndTypes attachType, int msaaSampleCount, bool deepColor, AttachmentInfo*);
120 bool attachGL(int msaaSampleCount, bool deepColor, AttachmentInfo* info);
/external/skia/src/utils/win/
H A DSkWGL.h136 HGLRC SkCreateWGLContext(HDC dc, int msaaSampleCount, bool deepColor, SkWGLContextRequest context,
H A DSkWGL_win.cpp291 bool doubleBuffered, int msaaSampleCount, bool deepColor,
303 if (deepColor) {
407 HGLRC SkCreateWGLContext(HDC dc, int msaaSampleCount, bool deepColor, argument
417 get_pixel_formats_to_try(dc, extensions, true, msaaSampleCount, deepColor, pixelFormatsToTry);
290 get_pixel_formats_to_try(HDC dc, const SkWGLExtensions& extensions, bool doubleBuffered, int msaaSampleCount, bool deepColor, int formatsToTry[2]) argument
/external/skia/src/views/win/
H A DSkOSWindow_win.cpp333 bool SkOSWindow::attachGL(int msaaSampleCount, bool deepColor, AttachmentInfo* info) { argument
336 fHGLRC = SkCreateWGLContext(dc, msaaSampleCount, deepColor,
605 bool SkOSWindow::attach(SkBackEndTypes attachType, int msaaSampleCount, bool deepColor, argument
620 result = attachGL(msaaSampleCount, deepColor, info);
/external/skia/experimental/iOSSampleApp/
H A DSkSampleUIView.mm49 void setUpBackend(SampleWindow* win, int msaaSampleCount, bool deepColor) override {
73 fDeepColor = deepColor;
/external/skia/src/views/unix/
H A DSkOSWindow_Unix.cpp351 bool SkOSWindow::attach(SkBackEndTypes, int msaaSampleCount, bool deepColor, argument
/external/skia/samplecode/
H A DSampleApp.cpp754 DEFINE_bool(deepColor, false, "Request deep color (10-bit/channel or more) display buffer.");

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