Searched refs:dstNdx (Results 1 - 3 of 3) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsRandomShaderProgram.cpp | 276 const int dstNdx = packetNdx*rr::NUM_FRAGMENTS_PER_PACKET + fragNdx; local 278 access.component(0).asFloat(dstNdx) = varValue[0]; 279 if (numComponents >= 2) access.component(1).asFloat(dstNdx) = varValue[1]; 280 if (numComponents >= 3) access.component(2).asFloat(dstNdx) = varValue[2]; 281 if (numComponents >= 4) access.component(3).asFloat(dstNdx) = varValue[3];
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/external/deqp/modules/gles2/performance/ |
H A D | es2pShaderOperatorTests.cpp | 356 int dstNdx = 0; local 368 dst[dstNdx++] = triQuadInterpolate((XF), (YF), tcu::Vec4(spec.p00[compNdx], spec.p01[compNdx], spec.p10[compNdx], spec.p11[compNdx]))
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/external/deqp/modules/gles3/performance/ |
H A D | es3pShaderOperatorTests.cpp | 356 int dstNdx = 0; local 368 dst[dstNdx++] = triQuadInterpolate((XF), (YF), tcu::Vec4(spec.p00[compNdx], spec.p01[compNdx], spec.p10[compNdx], spec.p11[compNdx]))
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