/external/vulkan-validation-layers/libs/glm/detail/ |
H A D | intrinsic_common.hpp | 77 __m128 sse_ssp_ps(__m128 edge0, __m128 edge1, __m128 x);
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H A D | func_common.hpp | 297 /// Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and 299 /// when edge0 < x < edge1. This is useful in cases where 303 /// t = clamp ((x - edge0) / (edge1 - edge0), 0, 1); 305 /// Results are undefined if edge0 >= edge1. 314 genType const & edge1, 320 typename genType::value_type const & edge1,
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/external/opencv/cv/src/ |
H A D | cvsubdivision2d.cpp | 661 CvSubdiv2DEdge edge0 = (CvSubdiv2DEdge) quadedge, edge1, edge2; local 668 edge1 = cvSubdiv2DGetEdge( edge0, CV_NEXT_AROUND_LEFT ); 669 edge2 = cvSubdiv2DGetEdge( edge1, CV_NEXT_AROUND_LEFT ); 672 icvCreateCenterNormalLine( edge1, &a1, &b1, &c1 ); 681 ((CvQuadEdge2D *) (edge1 & ~3))->pt[3 - (edge1 & 2)] = 688 edge1 = cvSubdiv2DGetEdge( edge0, CV_NEXT_AROUND_RIGHT ); 689 edge2 = cvSubdiv2DGetEdge( edge1, CV_NEXT_AROUND_RIGHT ); 692 icvCreateCenterNormalLine( edge1, &a1, &b1, &c1 ); 702 ((CvQuadEdge2D *) (edge1 [all...] |
/external/freetype/src/autofit/ |
H A D | afcjk.c | 1817 AF_Edge edge1, edge2; local 1824 edge1 = NULL; 1829 edge1 = edge; 1834 edge1 = edge2; 1838 if ( !edge1 ) 1844 edge1 - edges, edge1->fpos, edge1->opos / 64.0, 1845 blue->fit / 64.0, edge1->pos / 64.0 )); 1850 edge1 2047 AF_Edge edge1, edge2, edge3; local [all...] |
H A D | aflatin2.c | 1882 AF_Edge edge1, edge2; local 1889 edge1 = NULL; 1894 edge1 = edge; 1899 edge1 = edge2; 1903 if ( !edge1 ) 1908 edge1-edges, edge1->opos / 64.0, blue->fit / 64.0, 1909 edge1->pos / 64.0 )); 1911 edge1->pos = blue->fit; 1912 edge1 [all...] |
H A D | aflatin.c | 2964 AF_Edge edge1, edge2; /* these edges form the stem to check */ local 2970 edge1 = NULL; 3002 edge1 = edge; 3008 edge1 = edge2; 3012 if ( !edge1 ) 3019 edge1 - edges, edge1->opos / 64.0, blue->fit / 64.0, 3020 edge1->pos / 64.0, edge - edges )); 3024 edge1 - edges, edge1 3295 AF_Edge edge1, edge2, edge3; local [all...] |
H A D | afloader.c | 394 AF_Edge edge1 = axis->edges; /* leftmost edge */ local 395 AF_Edge edge2 = edge1 + 403 old_lsb = edge1->opos /* - loader->pp1.x */; 404 new_lsb = edge1->pos;
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/external/skia/samplecode/ |
H A D | SamplePatch.cpp | 118 SkPoint* edge1 = edge0 + nu; local 119 SkPoint* edge2 = edge1 + nv; 124 eval_patch_edge(fPts + 3, edge1, nv); 147 r[nu] = edge1[row];
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/external/vulkan-validation-layers/libs/glm/gtx/ |
H A D | simd_vec4.hpp | 332 //! Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and 334 //! when edge0 < x < edge1. This is useful in cases where 338 //! t = clamp ((x - edge0) / (edge1 - edge0), 0, 1); 340 //! Results are undefined if edge0 >= edge1. 345 detail::fvec4SIMD const & edge1, 350 float const & edge1,
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/external/skia/src/core/ |
H A D | SkScan_Antihair.cpp | 907 static inline void align_thin_stroke(FDot8& edge1, FDot8& edge2) { 908 SkASSERT(edge1 <= edge2); 910 if (FDot8Floor(edge1) == FDot8Floor(edge2)) { 911 edge2 -= (edge1 & 0xFF); 912 edge1 &= ~0xFF;
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/external/opencv/cvaux/src/ |
H A D | cvlee.cpp | 107 CvVoronoiEdgeInt* edge1; member in struct:CvVoronoiSiteInt 1797 pEdge = pSite->edge1; 1932 // pNewSite->edge[0] = pSite->edge1 2026 (pEdge != pSite->edge1 && CurrSiteSeq->total == 1)) 2555 pEdge2->direction = pSite_next->edge1->direction; 2556 pEdge2->twin_edge = pSite_next->edge1; 2557 pSite_next->edge1->twin_edge = pEdge2; 2566 pSite->edge1 = pEdge1; 2587 pEdge_right = pSite_right->edge1->prev_edge; 2590 pSite_right->edge1 [all...] |
/external/deqp/framework/common/ |
H A D | tcuVectorUtil.hpp | 71 inline float smoothStep (float edge0, float edge1, float x) argument 74 if (x >= edge1) return 1.0f; 75 float t = de::clamp((x - edge0) / (edge1 - edge0), 0.0f, 1.0f);
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/external/swiftshader/src/Shader/ |
H A D | ShaderCore.cpp | 1121 void ShaderCore::smooth(Vector4f &dst, const Vector4f &edge0, const Vector4f &edge1, const Vector4f &x) argument 1123 Float4 tx = Min(Max((x.x - edge0.x) / (edge1.x - edge0.x), Float4(0.0f)), Float4(1.0f)); dst.x = tx * tx * (Float4(3.0f) - Float4(2.0f) * tx); 1124 Float4 ty = Min(Max((x.y - edge0.y) / (edge1.y - edge0.y), Float4(0.0f)), Float4(1.0f)); dst.y = ty * ty * (Float4(3.0f) - Float4(2.0f) * ty); 1125 Float4 tz = Min(Max((x.z - edge0.z) / (edge1.z - edge0.z), Float4(0.0f)), Float4(1.0f)); dst.z = tz * tz * (Float4(3.0f) - Float4(2.0f) * tz); 1126 Float4 tw = Min(Max((x.w - edge0.w) / (edge1.w - edge0.w), Float4(0.0f)), Float4(1.0f)); dst.w = tw * tw * (Float4(3.0f) - Float4(2.0f) * tw);
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/external/clang/lib/Headers/ |
H A D | opencl-c.h | 11428 * Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and 11430 * and 1when edge0 < x < edge1. This is useful in 11435 * t = clamp ((x - edge0) / (edge1 - edge0), 0, 1); 11437 * Results are undefined if edge0 >= edge1 or if x, 11438 * edge0 or edge1 is a NaN. 11440 float __ovld __cnfn smoothstep(float edge0, float edge1, float x); 11441 float2 __ovld __cnfn smoothstep(float2 edge0, float2 edge1, float2 x); 11442 float3 __ovld __cnfn smoothstep(float3 edge0, float3 edge1, float3 x); 11443 float4 __ovld __cnfn smoothstep(float4 edge0, float4 edge1, float4 x); 11444 float8 __ovld __cnfn smoothstep(float8 edge0, float8 edge1, float [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderBuiltinPrecisionTests.cpp | 3279 const ExprP<float>& edge1 = args.b; local 3281 const ExprP<float> tExpr = clamp((x - edge0) / (edge1 - edge0),
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/external/deqp/modules/glshared/ |
H A D | glsBuiltinPrecisionTests.cpp | 3330 const ExprP<float>& edge1 = args.b; local 3332 const ExprP<float> tExpr = clamp((x - edge0) / (edge1 - edge0),
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