Searched refs:effectiveAccess (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
H A DglsTextureBufferCase.cpp663 const tcu::ConstPixelBufferAccess effectiveAccess = glu::getTextureBufferEffectiveRefTexture(texture, maxTextureBufferSize); local
666 const TextureVertexShader textureVertexShader (effectiveAccess);
670 const TextureFragmentShader textureFragmentShader (effectiveAccess);

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