Searched refs:fBindFragmentInputLocation (Results 1 - 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
H A DGrGLPathRendering.cpp85 nullptr != glInterface->fFunctions.fBindFragmentInputLocation;
H A DGrGLInterface.cpp526 if (nullptr == fFunctions.fBindFragmentInputLocation) {
H A DGrGLTestInterface.cpp201 fFunctions.fBindFragmentInputLocation = bind_to_member(this, &GrGLTestInterface::bindFragmentInputLocation);
/external/skia/include/gpu/gl/
H A DGrGLInterface.h323 GrGLFunction<GrGLBindFragmentInputLocationProc> fBindFragmentInputLocation; member in struct:GrGLInterface::Functions

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