/external/skia/src/effects/ |
H A D | SkOverdrawColorFilter.cpp | 17 dst[x] = fColors[alpha]; 24 str->appendf("%d: %x\n", i, fColors[i]); 30 buffer.writeByteArray(fColors, kNumColors * sizeof(SkPMColor)); 68 GrColor4f fColors[SkOverdrawColorFilter::kNumColors]; member in class:OverdrawFragmentProcessor 83 GrColor4f fColors[SkOverdrawColorFilter::kNumColors]; member in class:GLOverdrawFragmentProcessor 90 return OverdrawFragmentProcessor::Make(fColors); 110 memcpy(fColors, colors, SkOverdrawColorFilter::kNumColors * sizeof(GrColor4f)); 114 return new GLOverdrawFragmentProcessor(fColors); 119 return 0 == memcmp(fColors, that.fColors, [all...] |
H A D | SkOverdrawColorFilter.h | 16 * 0 -> fColors[0] 17 * 1 -> fColors[1] 19 * 5 (or larger) -> fColors[5] 46 memcpy(fColors, colors, kNumColors * sizeof(SkPMColor)); 49 SkPMColor fColors[kNumColors]; member in class:SkOverdrawColorFilter
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/external/skia/include/core/ |
H A D | SkColorTable.h | 40 SkASSERT(fColors != NULL && (unsigned)index < (unsigned)fCount); 41 return fColors[index]; 46 const SkPMColor* readColors() const { return fColors; } 64 SkPMColor* fColors; member in class:SkColorTable 79 memcpy(fColors, newColors, count * sizeof(SkPMColor));
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H A D | SkVertices.h | 86 const SkColor* colors() const { return fColors; } 123 SkColor* fColors; member in class:SkVertices
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/external/skia/src/core/ |
H A D | SkColorTable.cpp | 19 fColors = reinterpret_cast<SkPMColor*>(sk_malloc_throw(count * sizeof(SkPMColor))); 21 memcpy(fColors, colors, count * sizeof(SkPMColor)); 35 : fColors(colors) 43 sk_free(fColors); 53 f16BitCache[i] = SkPixel32ToPixel16_ToU16(fColors[i]); 71 fColors = (SkPMColor*)sk_malloc_throw(allocSize); 72 SkDEBUGCODE(success =) buffer.readColorArray(fColors, fCount); 75 fColors = nullptr; 85 buffer.writeColorArray(fColors, fCount);
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/external/skia/gm/ |
H A D | gamut.cpp | 65 fColors[0] = colorOne; 66 fColors[1] = colorTwo; 77 fColors[0], fColors[0], fColors[1], fColors[1] 82 paint.setShader(SkGradientShader::MakeLinear(points, fColors, nullptr, 2, 91 SkColor fColors[2]; member in struct:GradientCellRenderer 97 fColors[0] = fColors[ 115 SkColor fColors[4]; member in struct:VerticesCellRenderer [all...] |
H A D | gradients_2pt_conical.cpp | 16 const SkColor* fColors; member in struct:skiagm::GradData 48 return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors, 59 return SkGradientShader::MakeTwoPointConical(center1, radius1, center0, radius0, data.fColors, 72 data.fColors, data.fPos, data.fCount, tm, 85 data.fColors, data.fPos, data.fCount, tm, 98 data.fColors, data.fPos, data.fCount, tm, 111 data.fColors, data.fPos, data.fCount, tm, 124 data.fColors, data.fPos, data.fCount, tm, 136 data.fColors, data.fPos, data.fCount, tm, 149 data.fColors, dat [all...] |
H A D | variedtext.cpp | 72 fColors[i] = random.nextU(); 73 fColors[i] |= 0xFF000000; 74 fColors[i] = sk_tool_utils::color_to_565(fColors[i]); 84 fPaint.setColor(fColors[i]); 112 fPaint.setColor(fColors[i]); 149 SkColor fColors[kCnt]; member in class:VariedTextGM
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H A D | gradients_no_texture.cpp | 15 const SkColor* fColors; member in struct:GradData 31 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm); 38 return SkGradientShader::MakeRadial(center, center.fX, data.fColors, data.fPos, data.fCount, tm); 45 return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount); 57 data.fColors, data.fPos, data.fCount, tm); 68 data.fColors, data.fPos, 130 SkColor* fColors; member in struct:ColorPos 134 ColorPos() : fColors(nullptr), fPos(nullptr), fCount(0) {} 136 delete[] fColors; 141 fColors [all...] |
H A D | gammatext.cpp | 126 SkColor fColors[3]; member in class:GammaShaderTextGM 132 fColors[i] = colors[i]; 147 fShaders[i] = make_gradient(fColors[i]); 159 paint.setColor(fColors[i]);
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H A D | gradientDirtyLaundry.cpp | 15 const SkColor* fColors; member in struct:GradData 39 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm); 44 return SkGradientShader::MakeRadial(pt, pt.fX, data.fColors, data.fPos, data.fCount, tm); 49 return SkGradientShader::MakeSweep(pt.fX, pt.fY, data.fColors, data.fPos, data.fCount);
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H A D | matrixconvolution.cpp | 22 fColors[0] = colorOne; 23 fColors[1] = colorTwo; 47 pts, fColors, pos, 2, SkShader::kClamp_TileMode)); 130 SkColor fColors[2]; member in class:skiagm::MatrixConvolutionGM
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H A D | shadertext.cpp | 37 const SkColor* fColors; member in struct:skiagm::GradData 51 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm); 58 return SkGradientShader::MakeRadial(center, center.fX, data.fColors, data.fPos, data.fCount, 66 return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount); 78 data.fColors, data.fPos, data.fCount, tm);
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H A D | gammaencodedpremul.cpp | 39 fColors[i++] = SkColorSetARGBInline(0xFF, 72 sk_memset32(row, fColors[i], kAlphaMax); 113 SkColor fColors[kNumColors]; member in class:GammaEncodedPremulGM
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/external/skia/bench/ |
H A D | FSRectBench.cpp | 35 fColors[i] = rand.nextU() | 0xFF000000; 44 paint.setColor(fColors[i % N]); 56 SkColor fColors[N]; member in class:FSRectBench
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H A D | VertBench.cpp | 32 SkColor fColors[PTS]; member in class:VertBench 72 fColors[i] = rand.nextU() | (0xFF << 24); 86 fPts, nullptr, fColors, fIdx, IDX, paint);
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H A D | RectBench.cpp | 26 SkColor fColors[N]; member in class:RectBench 65 fColors[i] = rand.nextU() | 0xFF808080; 76 paint.setColor(fColors[i % N]); 187 paint.setColor(fColors[i % N]); 246 color = fColors[i]; 254 color = fColors[i];
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/external/skia/src/utils/ |
H A D | SkPatchUtils.h | 28 uint32_t* fColors; member in struct:SkPatchUtils::VertexData 36 , fColors(nullptr) 42 delete[] fColors;
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H A D | SkShadowTessellator.cpp | 33 fPositions.begin(), nullptr, fColors.begin(), 72 SkTDArray<SkColor> fColors; member in class:SkBaseShadowTessellator 248 *fColors.push() = fPenumbraColor; 257 *fColors.push() = fPenumbraColor; 378 fColors.setReserve(4 * path.countPoints()); 390 *fColors.push() = fUmbraColor; 431 if (fColors[fPrevUmbraIndex] != fColors[fFirstVertex] && 436 *fColors.push() = SkPMLerp(fColors[fFirstVerte [all...] |
/external/skia/experimental/DrawingBoard/ |
H A D | SkColorPalette.cpp | 20 fColors[0] = SK_ColorWHITE; 21 fColors[1] = SK_ColorBLACK; 22 fColors[2] = SK_ColorRED; 23 fColors[3] = SK_ColorGREEN; 24 fColors[4] = SK_ColorBLUE; 51 paint.setColor(fColors[i]); 89 fCurrColor = fColors[fSelected]; 109 fColors[fSelected] = selectColorFromGradient(curr); 110 fCurrColor = fColors[fSelected];
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H A D | SkColorPalette.h | 30 SkColor fColors[PaletteSlots]; member in class:SkColorPalette
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/external/skia/samplecode/ |
H A D | SampleGradients.cpp | 44 const SkColor* fColors; member in struct:GradData 66 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm); 73 return SkGradientShader::MakeRadial(center, center.fX, data.fColors, 81 return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount); 93 data.fColors, data.fPos, data.fCount, tm); 104 data.fColors, data.fPos, data.fCount, tm);
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H A D | SampleShaderText.cpp | 44 const SkColor* fColors; member in struct:GradData 58 return SkGradientShader::MakeLinear(pts, data.fColors, data.fPos, data.fCount, tm); 65 return SkGradientShader::MakeRadial(center, center.fX, data.fColors, 73 return SkGradientShader::MakeSweep(center.fX, center.fY, data.fColors, data.fPos, data.fCount); 85 data.fColors, data.fPos, data.fCount, tm);
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/external/skia/tests/ |
H A D | GradientTest.cpp | 45 const SkColor* fColors; member in struct:GradRec 58 info->fColors = colorStorage; 64 !memcmp(info->fColors, fColors, fColorCount * sizeof(SkColor))); 78 sk_sp<SkShader> s(new SkColorShader(rec.fColors[0])); 82 info.fColors = nullptr; 90 sk_sp<SkShader> s(SkGradientShader::MakeLinear(buildRec.fPoint, buildRec.fColors, buildRec.fPos, 101 buildRec.fColors, buildRec.fPos, 113 buildRec.fColors, buildRec.fPos, 127 buildRec.fColors, 400 const SkColor* fColors; member in struct:__anon17236 [all...] |
/external/skia/src/effects/gradients/ |
H A D | SkGradientShaderPriv.h | 90 const SkColor4f* fColors; member in struct:SkGradientShaderBase::Descriptor 106 // fColors and fPos always point into local memory, so they can be safely mutated 108 SkColor4f* mutableColors() { return const_cast<SkColor4f*>(fColors); } 393 SkASSERT(pos < fColors.count()); 394 return &fColors[pos]; 409 fColorSpace. Otherwise, the SkColor factory should be called, with fColors. fColorCount 410 will be the number of color stops in either case, and fColors and fStops can be passed to 419 SkColor fColors[kMaxRandomGradientColors]; 436 // If we're in legacy mode, then fColors will be populated. If we're gamma-correct, then 438 SkTDArray<SkColor> fColors; [all...] |