Searched refs:fPrecision (Results 1 - 12 of 12) sorted by relevance

/external/skia/src/sksl/ast/
H A DSkSLASTPrecision.h23 , fPrecision(precision) {}
26 switch (fPrecision) {
38 const Modifiers::Flag fPrecision; member in struct:SkSL::ASTPrecision
/external/skia/include/gpu/
H A DGrCoordTransform.h29 , fPrecision(kDefault_GrSLPrecision) {
90 fPrecision = precision;
99 fPrecision = that.fPrecision;
115 fPrecision != that.fPrecision ||
133 GrSLPrecision precision() const { return fPrecision; }
145 GrSLPrecision fPrecision; member in class:GrCoordTransform
H A DGrShaderVar.h46 , fPrecision(kDefault_GrSLPrecision)
55 , fPrecision(precision)
67 , fPrecision(precision)
79 , fPrecision(precision)
90 , fPrecision(precision)
100 , fPrecision(that.fPrecision)
124 fPrecision = precision;
148 fPrecision = precision;
173 fPrecision
324 GrSLPrecision fPrecision; member in class:GrShaderVar
[all...]
/external/skia/src/gpu/
H A DGrCoordTransform.cpp64 fPrecision = compute_precision(texture->getContext()->caps()->shaderCaps(),
67 fPrecision = kDefault_GrSLPrecision;
86 fPrecision = compute_precision(caps->shaderCaps(),
H A DGrPrimitiveProcessor.h113 , fPrecision(precision) {}
117 GrSLPrecision fPrecision; member in struct:GrPrimitiveProcessor::Attribute
H A DGrShaderVar.cpp84 SkASSERT(kDefault_GrSLPrecision == fPrecision || GrSLTypeAcceptsPrecision(fType));
97 out->appendf("%s ", GrGLSLPrecisionString(fPrecision));
/external/icu/icu4c/source/io/
H A Duprntf_p.c230 if (info->fPrecision != -1 && info->fPrecision < len) {
231 len = info->fPrecision;
307 if(info->fPrecision != -1) {
309 unum_setAttribute(format, UNUM_FRACTION_DIGITS, info->fPrecision);
382 if(info->fPrecision != -1) {
385 unum_setAttribute(format, UNUM_MIN_INTEGER_DIGITS, info->fPrecision);
435 (info->fPrecision == -1 && info->fZero) ? info->fWidth : info->fPrecision);
470 info->fPrecision
[all...]
H A Duprintf.h36 int32_t fPrecision; /* Precision */ member in struct:u_printf_spec_info
/external/skia/src/gpu/glsl/
H A DGrGLSLVarying.cpp45 v.fPrecision = precision;
73 attr.fPrecision));
111 v.fPrecision, nullptr, modifier);
114 GrShaderVar::kIn_TypeModifier, v.fPrecision, nullptr,
122 v.fPrecision, nullptr, modifier);
125 fFragInputs.push_back().set(v.fType, fsIn, GrShaderVar::kIn_TypeModifier, v.fPrecision,
H A DGrGLSLVarying.h147 GrSLPrecision fPrecision; member in struct:GrGLSLVaryingHandler::VaryingInfo
/external/skia/src/effects/
H A DSkBlurMaskFilter.cpp816 GrSLPrecision precision() const { return fPrecision; }
820 sk_sp<GrTextureProxy> blurProfile, GrSLPrecision fPrecision);
833 GrSLPrecision fPrecision; member in class:GrRectBlurEffect
988 , fPrecision(precision) {
/external/skia/src/sksl/
H A DSkSLCompiler.cpp451 *defaultPrecision = ((ASTPrecision&) decl).fPrecision;

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