Searched refs:flipHorizontal (Results 1 - 4 of 4) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
H A DSolidSurfaceComponent.java100 start.flipHorizontal(parentObject.width);
110 end.flipHorizontal(parentObject.width);
120 normal.flipHorizontal(0);
H A DVector2.java116 public final void flipHorizontal(float aboutWidth) { method in class:Vector2
H A DGameObjectFactory.java1161 public GameObject spawnEnemyBrobot(float positionX, float positionY, boolean flipHorizontal) { argument
1294 if (flipHorizontal) {
1333 public GameObject spawnEnemySnailBomb(float positionX, float positionY, boolean flipHorizontal) { argument
1456 if (flipHorizontal) {
1482 public GameObject spawnEnemyShadowSlime(float positionX, float positionY, boolean flipHorizontal) { argument
1669 if (flipHorizontal) {
1700 public GameObject spawnEnemyMudman(float positionX, float positionY, boolean flipHorizontal) { argument
1858 if (flipHorizontal) {
1883 public GameObject spawnEnemySkeleton(float positionX, float positionY, boolean flipHorizontal) { argument
2010 if (flipHorizontal) {
2036 spawnEnemyKaraguin(float positionX, float positionY, boolean flipHorizontal) argument
2133 spawnEnemyPinkNamazu(float positionX, float positionY, boolean flipHorizontal) argument
2299 spawnEnemyBat(float positionX, float positionY, boolean flipHorizontal) argument
2400 spawnEnemySting(float positionX, float positionY, boolean flipHorizontal) argument
2499 spawnEnemyOnion(float positionX, float positionY, boolean flipHorizontal) argument
2615 spawnEnemyWanda(float positionX, float positionY, boolean flipHorizontal) argument
2844 spawnEnemyKyle(float positionX, float positionY, boolean flipHorizontal) argument
3161 spawnEnemyKabocha(float positionX, float positionY, boolean flipHorizontal) argument
3448 spawnEnemyEvilKabocha(float positionX, float positionY, boolean flipHorizontal) argument
3612 spawnEnemyRokudou(float positionX, float positionY, boolean flipHorizontal) argument
3939 spawnEnergyBall(float positionX, float positionY, boolean flipHorizontal) argument
4021 spawnWandaShot(float positionX, float positionY, boolean flipHorizontal) argument
4103 spawnCannonBall(float positionX, float positionY, boolean flipHorizontal) argument
4178 spawnTurretBullet(float positionX, float positionY, boolean flipHorizontal) argument
4252 spawnBrobotBullet(float positionX, float positionY, boolean flipHorizontal) argument
4983 spawnObjectBrobotSpawner(float positionX, float positionY, boolean flipHorizontal) argument
5515 spawnObjectTurret(float positionX, float positionY, boolean flipHorizontal) argument
5661 spawnDust(float positionX, float positionY, boolean flipHorizontal) argument
[all...]
/external/robolectric/v3/runtime/
H A Dandroid-all-4.4_r1-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...

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