Searched refs:flipHorizontal (Results 1 - 4 of 4) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
H A D | SolidSurfaceComponent.java | 100 start.flipHorizontal(parentObject.width); 110 end.flipHorizontal(parentObject.width); 120 normal.flipHorizontal(0);
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H A D | Vector2.java | 116 public final void flipHorizontal(float aboutWidth) { method in class:Vector2
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H A D | GameObjectFactory.java | 1161 public GameObject spawnEnemyBrobot(float positionX, float positionY, boolean flipHorizontal) { argument 1294 if (flipHorizontal) { 1333 public GameObject spawnEnemySnailBomb(float positionX, float positionY, boolean flipHorizontal) { argument 1456 if (flipHorizontal) { 1482 public GameObject spawnEnemyShadowSlime(float positionX, float positionY, boolean flipHorizontal) { argument 1669 if (flipHorizontal) { 1700 public GameObject spawnEnemyMudman(float positionX, float positionY, boolean flipHorizontal) { argument 1858 if (flipHorizontal) { 1883 public GameObject spawnEnemySkeleton(float positionX, float positionY, boolean flipHorizontal) { argument 2010 if (flipHorizontal) { 2036 spawnEnemyKaraguin(float positionX, float positionY, boolean flipHorizontal) argument 2133 spawnEnemyPinkNamazu(float positionX, float positionY, boolean flipHorizontal) argument 2299 spawnEnemyBat(float positionX, float positionY, boolean flipHorizontal) argument 2400 spawnEnemySting(float positionX, float positionY, boolean flipHorizontal) argument 2499 spawnEnemyOnion(float positionX, float positionY, boolean flipHorizontal) argument 2615 spawnEnemyWanda(float positionX, float positionY, boolean flipHorizontal) argument 2844 spawnEnemyKyle(float positionX, float positionY, boolean flipHorizontal) argument 3161 spawnEnemyKabocha(float positionX, float positionY, boolean flipHorizontal) argument 3448 spawnEnemyEvilKabocha(float positionX, float positionY, boolean flipHorizontal) argument 3612 spawnEnemyRokudou(float positionX, float positionY, boolean flipHorizontal) argument 3939 spawnEnergyBall(float positionX, float positionY, boolean flipHorizontal) argument 4021 spawnWandaShot(float positionX, float positionY, boolean flipHorizontal) argument 4103 spawnCannonBall(float positionX, float positionY, boolean flipHorizontal) argument 4178 spawnTurretBullet(float positionX, float positionY, boolean flipHorizontal) argument 4252 spawnBrobotBullet(float positionX, float positionY, boolean flipHorizontal) argument 4983 spawnObjectBrobotSpawner(float positionX, float positionY, boolean flipHorizontal) argument 5515 spawnObjectTurret(float positionX, float positionY, boolean flipHorizontal) argument 5661 spawnDust(float positionX, float positionY, boolean flipHorizontal) argument [all...] |
/external/robolectric/v3/runtime/ |
H A D | android-all-4.4_r1-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
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