Searched refs:float32 (Results 1 - 25 of 36) sorted by relevance

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/external/vulkan-validation-layers/libs/glm/detail/
H A Dglm.cpp47 template struct tvec1<float32, lowp>;
59 template struct tvec1<float32, mediump>;
71 template struct tvec1<float32, highp>;
83 template struct tvec2<float32, lowp>;
94 template struct tvec2<float32, mediump>;
105 template struct tvec2<float32, highp>;
117 template struct tvec3<float32, lowp>;
128 template struct tvec3<float32, mediump>;
139 template struct tvec3<float32, highp>;
151 template struct tvec4<float32, low
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H A Dtype_float.hpp37 typedef float float32; typedef in namespace:glm::detail
81 typedef float float32; typedef in namespace:glm
87 GLM_STATIC_ASSERT(sizeof(glm::float32) == 4, "float32 size isn't 4 bytes on this platform");
/external/deqp/external/vulkancts/framework/vulkan/
H A DvkTypeUtil.hpp37 v.color.float32[0] = r;
38 v.color.float32[1] = g;
39 v.color.float32[2] = b;
40 v.color.float32[3] = a;
57 v.color.float32[0] = color[0];
58 v.color.float32[1] = color[1];
59 v.color.float32[2] = color[2];
60 v.color.float32[3] = color[3];
/external/flatbuffers/python/flatbuffers/
H A Dpacker.py37 float32 = struct.Struct("<f") variable
H A Dnumber_types.py113 name = "float32"
114 packer_type = packer.float32
/external/webrtc/webrtc/base/
H A Dmacconversion.cc77 Float32 float32; local
79 static_cast<void*>(&float32));
80 if (converted) *i = static_cast<int>(float32);
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineClearUtil.cpp125 clearValue.color.float32[0] = defaultColor.x();
126 clearValue.color.float32[1] = defaultColor.y();
127 clearValue.color.float32[2] = defaultColor.z();
128 clearValue.color.float32[3] = defaultColor.w();
H A DvktPipelineMultisampleTests.cpp1986 colorClearValue.color.float32[0] = 0.0f;
1987 colorClearValue.color.float32[1] = 0.0f;
1988 colorClearValue.color.float32[2] = 0.0f;
1989 colorClearValue.color.float32[3] = 0.0f;
/external/vulkan-validation-layers/libs/glm/
H A Dfwd.hpp1330 typedef detail::float32 lowp_float32;
1338 typedef detail::float32 lowp_float32_t;
1346 typedef float32 lowp_f32;
1354 typedef detail::float32 lowp_float32;
1362 typedef detail::float32 lowp_float32_t;
1370 typedef float32 lowp_f32;
1379 typedef detail::float32 lowp_float32;
1387 typedef detail::float32 lowp_float32_t;
1395 typedef float32 lowp_f32;
1404 typedef detail::float32 mediump_float3
1455 typedef lowp_float32 float32; typedef in namespace:glm
1481 typedef mediump_float32 float32; typedef in namespace:glm
1507 typedef highp_float32 float32; typedef in namespace:glm
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/external/webrtc/webrtc/modules/audio_coding/neteq/test/delay_tool/
H A Dparse_delay_file.m55 clock = fread(fid, 1, '*float32');
58 % read int32 + float32 in one go
71 clock = fread(fid, 1, '*float32');
/external/chromium-trace/catapult/telemetry/telemetry/internal/image_processing/
H A Dscreen_finder.py180 lines = cv_util.ExtendLines(np.float32(hlines[0]), 10000) \
196 corners = np.empty((4, 2), np.float32)
242 intersections = np.empty((0, 3), np.float32)
250 point = np.float32(point)
275 min_dist = np.zeros(4, np.float32)
326 corners = np.empty((0, 2), np.float32)
362 sorted_corners = np.empty((4, 2), np.float32)
616 real_corners = np.empty((4, 2), np.float32)
761 self._avg_corners = np.asfarray(corners, np.float32)
801 target = np.zeros((4, 2), np.float32)
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H A Dscreen_finder_unittest.py158 sf._prev_corners = np.asfarray(corners, np.float32)
181 sf._prev_corners = np.asfarray(corners, np.float32)
301 corners = np.array([[100, 1000], [0, 1000], [0, 0], [100, 0]], np.float32)
309 corners = np.array([(200, 2000), (0, 2000), (0, 0), (200, 0)], np.float32)
/external/skia/src/gpu/vk/
H A DGrVkGpuCommandBuffer.cpp92 cbInfo.fColorClearValue.color.float32[0] = fClearColor.fRGBA[0];
93 cbInfo.fColorClearValue.color.float32[1] = fClearColor.fRGBA[1];
94 cbInfo.fColorClearValue.color.float32[2] = fClearColor.fRGBA[2];
95 cbInfo.fColorClearValue.color.float32[3] = fClearColor.fRGBA[3];
300 GrColorToRGBAFloat(color, vkColor.float32);
326 GrColorToRGBAFloat(color, cbInfo.fColorClearValue.color.float32);
/external/deqp/external/vulkancts/modules/vulkan/api/
H A DvktApiImageClearingTests.cpp213 Vec4 refColor (ref.float32[0],
214 ref.float32[1],
215 ref.float32[2],
216 ref.float32[3]);
283 const Vec4 refColor (ref.float32[0],
284 ref.float32[1],
285 ref.float32[2],
286 ref.float32[3]);
1217 clearValue.color.float32[0] = r;
1218 clearValue.color.float32[
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/external/vulkan-validation-layers/libs/glm/gtc/
H A Dtype_precision.hpp605 typedef detail::float32 float32; typedef in namespace:glm
614 typedef detail::float32 float32_t;
623 typedef float32 f32;
/external/deqp/modules/glshared/
H A DglsShaderLibraryCase.cpp791 case TYPE_FLOAT: gl.uniform1fv(loc, 1, &val.elements[elemNdx].float32); break;
792 case TYPE_FLOAT_VEC2: gl.uniform2fv(loc, 1, &val.elements[elemNdx].float32); break;
793 case TYPE_FLOAT_VEC3: gl.uniform3fv(loc, 1, &val.elements[elemNdx].float32); break;
794 case TYPE_FLOAT_VEC4: gl.uniform4fv(loc, 1, &val.elements[elemNdx].float32); break;
795 case TYPE_FLOAT_MAT2: gl.uniformMatrix2fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break;
796 case TYPE_FLOAT_MAT3: gl.uniformMatrix3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break;
797 case TYPE_FLOAT_MAT4: gl.uniformMatrix4fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break;
810 case TYPE_FLOAT_MAT2X3: gl.uniformMatrix2x3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break;
811 case TYPE_FLOAT_MAT2X4: gl.uniformMatrix2x4fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break;
812 case TYPE_FLOAT_MAT3X2: gl.uniformMatrix3x2fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); brea
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H A DglsShaderConstExprTests.cpp66 value.elements[0].float32 = output;
/external/flatbuffers/tests/
H A Dgo_test.go173 if got := vec.X(); float32(1.0) != got {
174 fail(FailString("Pos.X", float32(1.0), got))
177 if got := vec.Y(); float32(2.0) != got {
178 fail(FailString("Pos.Y", float32(2.0), got))
181 if got := vec.Z(); float32(3.0) != got {
182 fail(FailString("Pos.Z", float32(3.0), got))
316 testcase{"Pos.X'", func() bool { return monster.Pos(nil).X() == float32(1.0) }},
317 testcase{"Pos.Y'", func() bool { return monster.Pos(nil).Y() == float32(2.0) }},
318 testcase{"Pos.Z'", func() bool { return monster.Pos(nil).Z() == float32(3.0) }},
340 testcase{"Pos.X'", func() bool { return monster.Pos(nil).X() == float32(10.
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/external/deqp/framework/opengl/
H A DgluShaderLibrary.hpp64 float float32; member in union:glu::sl::Value::Element
H A DgluShaderLibrary.cpp978 elems[scalarNdx].float32 = signMult * parseFloatLiteral(m_curTokenStr.c_str());
1696 result << e.float32;
1715 float v = val.elements[elemNdx*scalarSize + rowNdx*numCols + colNdx].float32;
/external/libvorbis/doc/
H A D09-helper.tex48 \subsubsection{float32_unpack} \label{vorbis:spec:float32:unpack}
53 purposes of this example, we will unpack a Vorbis float32 into a
H A D03-codebook.tex169 1) [codebook_minimum_value] = \link{vorbis:spec:float32:unpack}{float32_unpack}( read 32 bits as an unsigned integer)
170 2) [codebook_delta_value] = \link{vorbis:spec:float32:unpack}{float32_unpack}( read 32 bits as an unsigned integer)
/external/flatbuffers/js/
H A Dflatbuffers.js69 flatbuffers.float32 = new Float32Array(flatbuffers.int32.buffer);
380 * Add a `float32` to the buffer, properly aligned, and grows the buffer (if necessary).
381 * @param {number} value The `float32` to add the the buffer.
932 return flatbuffers.float32[0];
987 flatbuffers.float32[0] = value;
/external/flatbuffers/include/flatbuffers/
H A Didl.h49 TD(FLOAT, "float", float, float, float32, float, float32) /* begin float */ \
/external/vulkan-validation-layers/tests/
H A Dvkrenderframework.cpp81 m_clear_color.float32[0] = 0.25f;
82 m_clear_color.float32[1] = 0.25f;
83 m_clear_color.float32[2] = 0.25f;
84 m_clear_color.float32[3] = 0.0f;

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