/external/vulkan-validation-layers/libs/glm/detail/ |
H A D | glm.cpp | 47 template struct tvec1<float32, lowp>; 59 template struct tvec1<float32, mediump>; 71 template struct tvec1<float32, highp>; 83 template struct tvec2<float32, lowp>; 94 template struct tvec2<float32, mediump>; 105 template struct tvec2<float32, highp>; 117 template struct tvec3<float32, lowp>; 128 template struct tvec3<float32, mediump>; 139 template struct tvec3<float32, highp>; 151 template struct tvec4<float32, low [all...] |
H A D | type_float.hpp | 37 typedef float float32; typedef in namespace:glm::detail 81 typedef float float32; typedef in namespace:glm 87 GLM_STATIC_ASSERT(sizeof(glm::float32) == 4, "float32 size isn't 4 bytes on this platform");
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/external/deqp/external/vulkancts/framework/vulkan/ |
H A D | vkTypeUtil.hpp | 37 v.color.float32[0] = r; 38 v.color.float32[1] = g; 39 v.color.float32[2] = b; 40 v.color.float32[3] = a; 57 v.color.float32[0] = color[0]; 58 v.color.float32[1] = color[1]; 59 v.color.float32[2] = color[2]; 60 v.color.float32[3] = color[3];
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/external/flatbuffers/python/flatbuffers/ |
H A D | packer.py | 37 float32 = struct.Struct("<f") variable
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H A D | number_types.py | 113 name = "float32" 114 packer_type = packer.float32
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/external/webrtc/webrtc/base/ |
H A D | macconversion.cc | 77 Float32 float32; local 79 static_cast<void*>(&float32)); 80 if (converted) *i = static_cast<int>(float32);
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineClearUtil.cpp | 125 clearValue.color.float32[0] = defaultColor.x(); 126 clearValue.color.float32[1] = defaultColor.y(); 127 clearValue.color.float32[2] = defaultColor.z(); 128 clearValue.color.float32[3] = defaultColor.w();
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H A D | vktPipelineMultisampleTests.cpp | 1986 colorClearValue.color.float32[0] = 0.0f; 1987 colorClearValue.color.float32[1] = 0.0f; 1988 colorClearValue.color.float32[2] = 0.0f; 1989 colorClearValue.color.float32[3] = 0.0f;
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/external/vulkan-validation-layers/libs/glm/ |
H A D | fwd.hpp | 1330 typedef detail::float32 lowp_float32; 1338 typedef detail::float32 lowp_float32_t; 1346 typedef float32 lowp_f32; 1354 typedef detail::float32 lowp_float32; 1362 typedef detail::float32 lowp_float32_t; 1370 typedef float32 lowp_f32; 1379 typedef detail::float32 lowp_float32; 1387 typedef detail::float32 lowp_float32_t; 1395 typedef float32 lowp_f32; 1404 typedef detail::float32 mediump_float3 1455 typedef lowp_float32 float32; typedef in namespace:glm 1481 typedef mediump_float32 float32; typedef in namespace:glm 1507 typedef highp_float32 float32; typedef in namespace:glm [all...] |
/external/webrtc/webrtc/modules/audio_coding/neteq/test/delay_tool/ |
H A D | parse_delay_file.m | 55 clock = fread(fid, 1, '*float32'); 58 % read int32 + float32 in one go 71 clock = fread(fid, 1, '*float32');
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/external/chromium-trace/catapult/telemetry/telemetry/internal/image_processing/ |
H A D | screen_finder.py | 180 lines = cv_util.ExtendLines(np.float32(hlines[0]), 10000) \ 196 corners = np.empty((4, 2), np.float32) 242 intersections = np.empty((0, 3), np.float32) 250 point = np.float32(point) 275 min_dist = np.zeros(4, np.float32) 326 corners = np.empty((0, 2), np.float32) 362 sorted_corners = np.empty((4, 2), np.float32) 616 real_corners = np.empty((4, 2), np.float32) 761 self._avg_corners = np.asfarray(corners, np.float32) 801 target = np.zeros((4, 2), np.float32) [all...] |
H A D | screen_finder_unittest.py | 158 sf._prev_corners = np.asfarray(corners, np.float32) 181 sf._prev_corners = np.asfarray(corners, np.float32) 301 corners = np.array([[100, 1000], [0, 1000], [0, 0], [100, 0]], np.float32) 309 corners = np.array([(200, 2000), (0, 2000), (0, 0), (200, 0)], np.float32)
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/external/skia/src/gpu/vk/ |
H A D | GrVkGpuCommandBuffer.cpp | 92 cbInfo.fColorClearValue.color.float32[0] = fClearColor.fRGBA[0]; 93 cbInfo.fColorClearValue.color.float32[1] = fClearColor.fRGBA[1]; 94 cbInfo.fColorClearValue.color.float32[2] = fClearColor.fRGBA[2]; 95 cbInfo.fColorClearValue.color.float32[3] = fClearColor.fRGBA[3]; 300 GrColorToRGBAFloat(color, vkColor.float32); 326 GrColorToRGBAFloat(color, cbInfo.fColorClearValue.color.float32);
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
H A D | vktApiImageClearingTests.cpp | 213 Vec4 refColor (ref.float32[0], 214 ref.float32[1], 215 ref.float32[2], 216 ref.float32[3]); 283 const Vec4 refColor (ref.float32[0], 284 ref.float32[1], 285 ref.float32[2], 286 ref.float32[3]); 1217 clearValue.color.float32[0] = r; 1218 clearValue.color.float32[ [all...] |
/external/vulkan-validation-layers/libs/glm/gtc/ |
H A D | type_precision.hpp | 605 typedef detail::float32 float32; typedef in namespace:glm 614 typedef detail::float32 float32_t; 623 typedef float32 f32;
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/external/deqp/modules/glshared/ |
H A D | glsShaderLibraryCase.cpp | 791 case TYPE_FLOAT: gl.uniform1fv(loc, 1, &val.elements[elemNdx].float32); break; 792 case TYPE_FLOAT_VEC2: gl.uniform2fv(loc, 1, &val.elements[elemNdx].float32); break; 793 case TYPE_FLOAT_VEC3: gl.uniform3fv(loc, 1, &val.elements[elemNdx].float32); break; 794 case TYPE_FLOAT_VEC4: gl.uniform4fv(loc, 1, &val.elements[elemNdx].float32); break; 795 case TYPE_FLOAT_MAT2: gl.uniformMatrix2fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break; 796 case TYPE_FLOAT_MAT3: gl.uniformMatrix3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break; 797 case TYPE_FLOAT_MAT4: gl.uniformMatrix4fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break; 810 case TYPE_FLOAT_MAT2X3: gl.uniformMatrix2x3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break; 811 case TYPE_FLOAT_MAT2X4: gl.uniformMatrix2x4fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break; 812 case TYPE_FLOAT_MAT3X2: gl.uniformMatrix3x2fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); brea [all...] |
H A D | glsShaderConstExprTests.cpp | 66 value.elements[0].float32 = output;
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/external/flatbuffers/tests/ |
H A D | go_test.go | 173 if got := vec.X(); float32(1.0) != got { 174 fail(FailString("Pos.X", float32(1.0), got)) 177 if got := vec.Y(); float32(2.0) != got { 178 fail(FailString("Pos.Y", float32(2.0), got)) 181 if got := vec.Z(); float32(3.0) != got { 182 fail(FailString("Pos.Z", float32(3.0), got)) 316 testcase{"Pos.X'", func() bool { return monster.Pos(nil).X() == float32(1.0) }}, 317 testcase{"Pos.Y'", func() bool { return monster.Pos(nil).Y() == float32(2.0) }}, 318 testcase{"Pos.Z'", func() bool { return monster.Pos(nil).Z() == float32(3.0) }}, 340 testcase{"Pos.X'", func() bool { return monster.Pos(nil).X() == float32(10. [all...] |
/external/deqp/framework/opengl/ |
H A D | gluShaderLibrary.hpp | 64 float float32; member in union:glu::sl::Value::Element
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H A D | gluShaderLibrary.cpp | 978 elems[scalarNdx].float32 = signMult * parseFloatLiteral(m_curTokenStr.c_str()); 1696 result << e.float32; 1715 float v = val.elements[elemNdx*scalarSize + rowNdx*numCols + colNdx].float32;
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/external/libvorbis/doc/ |
H A D | 09-helper.tex | 48 \subsubsection{float32_unpack} \label{vorbis:spec:float32:unpack} 53 purposes of this example, we will unpack a Vorbis float32 into a
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H A D | 03-codebook.tex | 169 1) [codebook_minimum_value] = \link{vorbis:spec:float32:unpack}{float32_unpack}( read 32 bits as an unsigned integer) 170 2) [codebook_delta_value] = \link{vorbis:spec:float32:unpack}{float32_unpack}( read 32 bits as an unsigned integer)
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/external/flatbuffers/js/ |
H A D | flatbuffers.js | 69 flatbuffers.float32 = new Float32Array(flatbuffers.int32.buffer); 380 * Add a `float32` to the buffer, properly aligned, and grows the buffer (if necessary). 381 * @param {number} value The `float32` to add the the buffer. 932 return flatbuffers.float32[0]; 987 flatbuffers.float32[0] = value;
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/external/flatbuffers/include/flatbuffers/ |
H A D | idl.h | 49 TD(FLOAT, "float", float, float, float32, float, float32) /* begin float */ \
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/external/vulkan-validation-layers/tests/ |
H A D | vkrenderframework.cpp | 81 m_clear_color.float32[0] = 0.25f; 82 m_clear_color.float32[1] = 0.25f; 83 m_clear_color.float32[2] = 0.25f; 84 m_clear_color.float32[3] = 0.0f;
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