Searched refs:getOutputs (Results 1 - 9 of 9) sorted by relevance
/external/deqp/framework/referencerenderer/ |
H A D | rrShaders.hpp | 107 const std::vector<VertexOutputInfo>& getOutputs (void) const { return m_outputs; } function in class:rr::VertexShader 128 const std::vector<FragmentOutputInfo>& getOutputs (void) const { return m_outputs; } function in class:rr::FragmentShader 184 const std::vector<GeometryOutputInfo>& getOutputs (void) const { return m_outputs; } function in class:rr::GeometryShader
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H A D | rrRenderer.cpp | 509 const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutputs()); 534 const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutputs()); 721 const std::vector<rr::VertexVaryingInfo>& fragInputs = (program.geometryShader) ? (program.geometryShader->getOutputs()) : (program.vertexShader->getOutputs()); 1036 const size_t numOutputs = program.fragmentShader->getOutputs().size(); 1120 FragmentShadingContext shadingContext(triangle.v0->outputs, triangle.v1->outputs, triangle.v2->outputs, &buffers.shaderOutputs[0], buffers.fragmentDepthBuffer, triangle.v2->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSamples); 1177 FragmentShadingContext shadingContext (line.v0->outputs, line.v1->outputs, DE_NULL, &buffers.shaderOutputs[0], buffers.fragmentDepthBuffer, line.v1->primitiveID, (int)program.fragmentShader->getOutputs().size(), numSamples); 1243 FragmentShadingContext shadingContext(point.v0->outputs, DE_NULL, DE_NULL, &buffers.shaderOutputs[0], buffers.fragmentDepthBuffer, point.v0->primitiveID, (int)program.fragmentShader->getOutputs() [all...] |
/external/deqp/framework/randomshaders/ |
H A D | rsgShader.hpp | 115 void getOutputs (std::vector<const Variable*>& outputs) const;
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H A D | rsgShader.cpp | 81 void Shader::getOutputs (vector<const Variable*>& outputs) const function in class:rsg::Shader
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H A D | rsgProgramExecutor.cpp | 226 vertexShader.getOutputs(outputs); 290 fragmentShader.getOutputs(outputs);
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/external/deqp/modules/glshared/ |
H A D | glsRandomShaderProgram.cpp | 106 shader.getOutputs(outputs); 120 shader.getOutputs(outputs);
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/external/robolectric/v3/runtime/ |
H A D | android-all-4.4_r1-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-5.0.0_r2-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-5.1.1_r9-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
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