Searched refs:invocationNdxName (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsShaderExecUtil.cpp | 839 static void generateExecBufferIo(std::ostream& src, const ShaderSpec& spec, const char* invocationNdxName); 1129 void BufferIoExecutor::generateExecBufferIo (std::ostream& src, const ShaderSpec& spec, const char* invocationNdxName) argument 1132 src << "\t" << glu::declare(symIter->varType, symIter->name) << " = inputs[" << invocationNdxName << "]." << symIter->name << ";\n"; 1149 src << "\toutputs[" << invocationNdxName << "]." << symIter->name << " = " << symIter->name << ";\n";
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderExecutor.cpp | 1584 static void generateExecBufferIo(std::ostream& src, const ShaderSpec& spec, const char* invocationNdxName); 1719 void BufferIoExecutor::generateExecBufferIo (std::ostream& src, const ShaderSpec& spec, const char* invocationNdxName) argument 1722 src << "\t" << glu::declare(symIter->varType, symIter->name) << " = inputs[" << invocationNdxName << "]." << symIter->name << ";\n"; 1739 src << "\toutputs[" << invocationNdxName << "]." << symIter->name << " = " << symIter->name << ";\n";
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