Searched refs:lowering (Results 1 - 8 of 8) sorted by relevance

/external/mesa3d/src/glsl/
H A Dlower_instructions.cpp29 * of the most common cases, allowing the lowering code to be implemented once
111 * Determine if a particular type of lowering should occur
113 #define lowering(x) (this->lower & x) macro
257 if (lowering(DIV_TO_MUL_RCP))
276 if (lowering(SUB_TO_ADD_NEG))
281 if (ir->operands[1]->type->is_integer() && lowering(INT_DIV_TO_MUL_RCP))
283 else if (ir->operands[1]->type->is_float() && lowering(DIV_TO_MUL_RCP))
288 if (lowering(EXP_TO_EXP2))
293 if (lowering(LOG_TO_LOG2))
298 if (lowering(MOD_TO_FRAC
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/external/v8/src/compiler/
H A Dsimplified-lowering.cc5 #include "src/compiler/simplified-lowering.h"
37 // Representation selection and lowering of {Simplified} operators to machine
39 // output representation and the best possible lowering for {Simplified} nodes.
48 // possible lowering for each operator so far, and that in turn determines
57 // 3.) LOWER: perform lowering for all {Simplified} nodes by replacing some
549 void Run(SimplifiedLowering* lowering) { argument
554 // Run lowering and change insertion phase.
555 TRACE("--{Simplified lowering phase}--\n");
565 VisitNode(node, info->truncation(), lowering);
869 SimplifiedLowering* lowering) {
868 VisitSelect(Node* node, Truncation truncation, SimplifiedLowering* lowering) argument
892 VisitPhi(Node* node, Truncation truncation, SimplifiedLowering* lowering) argument
916 VisitObjectIs(Node* node, Type* type, SimplifiedLowering* lowering) argument
931 VisitCall(Node* node, SimplifiedLowering* lowering) argument
1158 VisitSpeculativeAdditiveOp(Node* node, Truncation truncation, SimplifiedLowering* lowering) argument
1219 VisitSpeculativeNumberModulus(Node* node, Truncation truncation, SimplifiedLowering* lowering) argument
1349 VisitNode(Node* node, Truncation truncation, SimplifiedLowering* lowering) argument
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H A Dpipeline.cc37 #include "src/compiler/js-create-lowering.h"
39 #include "src/compiler/js-generic-lowering.h"
42 #include "src/compiler/js-intrinsic-lowering.h"
44 #include "src/compiler/js-typed-lowering.h"
62 #include "src/compiler/select-lowering.h"
63 #include "src/compiler/simplified-lowering.h"
879 static const char* phase_name() { return "typed lowering"; }
951 SimplifiedLowering lowering(data->jsgraph(), temp_zone,
953 lowering.LowerAllNodes();
982 static const char* phase_name() { return "generic lowering"; }
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H A Djs-typed-lowering.cc5 #include "src/compiler/js-typed-lowering.h"
26 // dependencies during lowering of a binop and contains numerous helper
30 JSBinopReduction(JSTypedLowering* lowering, Node* node) argument
31 : lowering_(lowering), node_(node) {}
344 JSTypedLowering* lowering_; // The containing lowering instance.
451 // TODO(turbofan): js-typed-lowering improvements possible
1097 // TODO(turbofan): js-typed-lowering of ToString(x:number)
1125 // TODO(bmeurer/mstarzinger): Add support for lowering inside try blocks.
/external/clang/lib/CodeGen/
H A DSwiftCallingConv.cpp10 // Implementation of the abstract lowering for the Swift calling convention.
506 assert(Finished && "haven't yet finished lowering");
515 assert(Finished && "haven't yet finished lowering");
571 assert(Finished && "haven't yet finished lowering");
753 static ABIArgInfo classifyExpandedType(SwiftAggLowering &lowering, argument
756 if (lowering.empty()) {
758 } else if (lowering.shouldPassIndirectly(forReturn)) {
761 auto types = lowering.getCoerceAndExpandTypes();
777 SwiftAggLowering lowering(CGM);
778 lowering
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/external/v8/
H A DAndroid.v8.mk129 src/compiler/int64-lowering.cc \
133 src/compiler/js-create-lowering.cc \
135 src/compiler/js-generic-lowering.cc \
140 src/compiler/js-intrinsic-lowering.cc \
143 src/compiler/js-typed-lowering.cc \
176 src/compiler/select-lowering.cc \
177 src/compiler/simd-scalar-lowering.cc \
178 src/compiler/simplified-lowering.cc \
/external/ImageMagick/www/api/
H A Deffect.php195 <p>DespeckleImage() reduces the speckle noise in an image while perserving the edges of the original image. A speckle removing filter uses a complementary hulling technique (raising pixels that are darker than their surrounding neighbors, then complementarily lowering pixels that are brighter than their surrounding neighbors) to reduce the speckle index of that image (reference Crimmins speckle removal).</p>
/external/guice/lib/build/
H A Dfelix-2.0.5.jarMETA-INF/MANIFEST.MF META-INF/ META-INF/LICENSE META-INF/NOTICE META- ...

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