Searched refs:m_outputLayout (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsShaderExecUtil.cpp | 491 const FragmentOutputLayout m_outputLayout; member in class:deqp::gls::ShaderExecUtil::FragmentOutExecutor 522 , m_outputLayout (computeFragmentOutputLayout(m_outputs)) 575 glu::RenderbufferVector renderbuffers (m_renderCtx, m_outputLayout.locationSymbols.size()); 627 for (int outNdx = 0; outNdx < (int)m_outputLayout.locationSymbols.size(); ++outNdx) 629 const Symbol& output = *m_outputLayout.locationSymbols[outNdx]; 642 vector<deUint32> drawBuffers(m_outputLayout.locationSymbols.size()); 643 for (int ndx = 0; ndx < (int)m_outputLayout.locationSymbols.size(); ndx++) 670 const int outLocation = de::lookup(m_outputLayout.locationMap, output.name); 719 << glu::FragmentSource(generatePassthroughFragmentShader(shaderSpec, !hasFloatRenderTargets(renderCtx), m_outputLayout.locationMap, "vtx_out_", "o_"))) 760 << glu::FragmentSource(generatePassthroughFragmentShader(shaderSpec, !hasFloatRenderTargets(renderCtx), m_outputLayout 866 vector<VarLayout> m_outputLayout; member in class:deqp::gls::ShaderExecUtil::BufferIoExecutor [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderExecutor.cpp | 451 const FragmentOutputLayout m_outputLayout; member in class:vkt::shaderexecutor::__anon3883::FragmentOutExecutor 496 , m_outputLayout (computeFragmentOutputLayout(m_shaderSpec.outputs)) 799 for (int outNdx = 0; outNdx < (int)m_outputLayout.locationSymbols.size(); ++outNdx) 1375 const int outLocation = de::lookup(m_outputLayout.locationMap, output.name); 1578 deUint32 getOutputStride (void) const { return getLayoutStride(m_outputLayout); } 1610 vector<VarLayout> m_outputLayout; member in class:vkt::shaderexecutor::__anon3883::BufferIoExecutor 1617 computeVarLayout(m_shaderSpec.outputs, &m_outputLayout); 1824 const deUint32 outputStride = getLayoutStride(m_outputLayout); 1831 DE_ASSERT(m_shaderSpec.outputs.size() == m_outputLayout.size()); 1835 const VarLayout& layout = m_outputLayout[outputNd [all...] |
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