Searched refs:material (Results 1 - 16 of 16) sorted by relevance

/external/boringssl/src/crypto/chacha/asm/
H A Dchacha-armv4.pl235 ldmia sp,{r0-r9} @ load key material
277 ldr @t[0],[sp,#4*(0)] @ load key material
292 add @x[0],@x[0],@t[0] @ accumulate key material
325 ldmia @t[0],{@t[0]-@t[3]} @ load key material
330 add @x[4],@x[4],@t[0] @ accumulate key material
363 ldmia @t[0],{@t[0]-@t[3]} @ load key material
370 add @x[0],@x[0],@t[0] @ accumulate key material
408 ldmia @t[0],{@t[0]-@t[3]} @ load key material
412 add @x[4],@x[4],@t[0] @ accumulate key material
488 add @x[$j+0],@x[$j+0],@t[0] @ accumulate key material
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/external/v8/benchmarks/
H A Draytrace.js61 // flog/material/basematerial.js
62 // flog/material/solid.js
63 // flog/material/chessboard.js
420 initialize : function(pos, radius, material) {
423 this.material = material;
451 info.color = this.material.getColor(0,0);
472 initialize : function(pos, d, material) {
475 this.material = material;
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/external/boringssl/linux-arm/crypto/chacha/
H A Dchacha-armv4.S73 ldmia sp,{r0,r1,r2,r3,r4,r5,r6,r7,r8,r9} @ load key material
219 ldr r8,[sp,#4*(0)] @ load key material
234 add r0,r0,r8 @ accumulate key material
267 ldmia r8,{r8,r9,r10,r11} @ load key material
272 add r4,r4,r8 @ accumulate key material
305 ldmia r8,{r8,r9,r10,r11} @ load key material
312 add r0,r0,r8 @ accumulate key material
350 ldmia r8,{r8,r9,r10,r11} @ load key material
354 add r4,r4,r8 @ accumulate key material
414 add r0,r0,r8 @ accumulate key material
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/external/mesa3d/src/gallium/drivers/svga/svgadump/
H A Dsvga_dump.c400 _debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]);
401 _debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]);
402 _debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]);
403 _debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]);
404 _debug_printf("\t\t.material.ambient[0] = %f\n", (*cmd).material
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/external/swiftshader/src/D3D9/
H A DDirect3DStateBlock9.hpp59 void setMaterial(const D3DMATERIAL9 *material);
161 D3DMATERIAL9 material; member in class:D3D9::Direct3DStateBlock9
H A DDirect3DDevice9.cpp108 D3DMATERIAL9 material; local
110 material.Diffuse.r = 1.0f;
111 material.Diffuse.g = 1.0f;
112 material.Diffuse.b = 1.0f;
113 material.Diffuse.a = 0.0f;
114 material.Ambient.r = 0.0f;
115 material.Ambient.g = 0.0f;
116 material.Ambient.b = 0.0f;
117 material.Ambient.a = 0.0f;
118 material
1607 GetMaterial(D3DMATERIAL9 *material) argument
2829 SetMaterial(const D3DMATERIAL9 *material) argument
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H A DDirect3DDevice9.hpp109 long __stdcall GetMaterial(D3DMATERIAL9 *material);
152 long __stdcall SetMaterial(const D3DMATERIAL9 *material);
218 D3DMATERIAL9 material; member in class:D3D9::Direct3DDevice9
H A DDirect3DDevice9Ex.cpp404 long Direct3DDevice9Ex::GetMaterial(D3DMATERIAL9 *material) argument
406 TRACE("D3DMATERIAL9 *material = 0x%0.8p", material);
408 return Direct3DDevice9::GetMaterial(material);
705 long Direct3DDevice9Ex::SetMaterial(const D3DMATERIAL9 *material) argument
707 TRACE("const D3DMATERIAL9 *material = 0x%0.8p", material);
709 return Direct3DDevice9::SetMaterial(material);
H A DDirect3DStateBlock9.cpp220 device->SetMaterial(&material);
468 device->GetMaterial(&material);
667 void Direct3DStateBlock9::setMaterial(const D3DMATERIAL9 *material) argument
670 this->material = *material;
1342 device->GetMaterial(&material);
H A DDirect3DDevice9Ex.hpp106 long __stdcall SetMaterial(const D3DMATERIAL9 *material);
107 long __stdcall GetMaterial(D3DMATERIAL9 *material);
/external/vulkan-validation-layers/libs/glm/detail/
H A Ddummy.cpp37 struct material struct
158 material const & Material,
/external/curl/packages/vms/
H A Dpcsi_product_gnv_curl.com178 /material=('gnu_src','source') -
/external/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_reg.h448 SVGA3D_VERTEXMATERIAL_NONE = 0, /* Use the value in the current material */
1603 SVGA3dMaterial material; member in struct:__anon14764
/external/mesa3d/src/mesa/program/
H A Dprogram_lexer.l282 {dot}material { return MATERIAL; }
/external/bison/build-aux/
H A Dtexinfo.tex641 % does not have much material. In this case, it's better to add an
825 % Append this vertical mode material after the current line in the output.
4881 % Define the macros used in formatting output of the sorted index material.
5082 % Grab any single-column material above us.
5086 % whole lot of material, we might end up calling this \output
5139 % (undoubled) page height minus any material left over from the
5152 % Re-output the contents of the output page -- any previous material,
5193 % Split the last of the double-column material. Leave it on the
5197 % If we end up splitting too much material for the current page,
5202 % called on to balance too much material, bu
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/external/libmicrohttpd/doc/
H A Dtexinfo.tex642 % does not have much material. In this case, it's better to add an
826 % Append this vertical mode material after the current line in the output.
4882 % Define the macros used in formatting output of the sorted index material.
5083 % Grab any single-column material above us.
5087 % whole lot of material, we might end up calling this \output
5140 % (undoubled) page height minus any material left over from the
5153 % Re-output the contents of the output page -- any previous material,
5194 % Split the last of the double-column material. Leave it on the
5198 % If we end up splitting too much material for the current page,
5203 % called on to balance too much material, bu
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