/external/boringssl/src/crypto/chacha/asm/ |
H A D | chacha-armv4.pl | 235 ldmia sp,{r0-r9} @ load key material 277 ldr @t[0],[sp,#4*(0)] @ load key material 292 add @x[0],@x[0],@t[0] @ accumulate key material 325 ldmia @t[0],{@t[0]-@t[3]} @ load key material 330 add @x[4],@x[4],@t[0] @ accumulate key material 363 ldmia @t[0],{@t[0]-@t[3]} @ load key material 370 add @x[0],@x[0],@t[0] @ accumulate key material 408 ldmia @t[0],{@t[0]-@t[3]} @ load key material 412 add @x[4],@x[4],@t[0] @ accumulate key material 488 add @x[$j+0],@x[$j+0],@t[0] @ accumulate key material [all...] |
/external/v8/benchmarks/ |
H A D | raytrace.js | 61 // flog/material/basematerial.js 62 // flog/material/solid.js 63 // flog/material/chessboard.js 420 initialize : function(pos, radius, material) { 423 this.material = material; 451 info.color = this.material.getColor(0,0); 472 initialize : function(pos, d, material) { 475 this.material = material; [all...] |
/external/boringssl/linux-arm/crypto/chacha/ |
H A D | chacha-armv4.S | 73 ldmia sp,{r0,r1,r2,r3,r4,r5,r6,r7,r8,r9} @ load key material 219 ldr r8,[sp,#4*(0)] @ load key material 234 add r0,r0,r8 @ accumulate key material 267 ldmia r8,{r8,r9,r10,r11} @ load key material 272 add r4,r4,r8 @ accumulate key material 305 ldmia r8,{r8,r9,r10,r11} @ load key material 312 add r0,r0,r8 @ accumulate key material 350 ldmia r8,{r8,r9,r10,r11} @ load key material 354 add r4,r4,r8 @ accumulate key material 414 add r0,r0,r8 @ accumulate key material [all...] |
/external/mesa3d/src/gallium/drivers/svga/svgadump/ |
H A D | svga_dump.c | 400 _debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]); 401 _debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]); 402 _debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]); 403 _debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]); 404 _debug_printf("\t\t.material.ambient[0] = %f\n", (*cmd).material [all...] |
/external/swiftshader/src/D3D9/ |
H A D | Direct3DStateBlock9.hpp | 59 void setMaterial(const D3DMATERIAL9 *material); 161 D3DMATERIAL9 material; member in class:D3D9::Direct3DStateBlock9
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H A D | Direct3DDevice9.cpp | 108 D3DMATERIAL9 material; local 110 material.Diffuse.r = 1.0f; 111 material.Diffuse.g = 1.0f; 112 material.Diffuse.b = 1.0f; 113 material.Diffuse.a = 0.0f; 114 material.Ambient.r = 0.0f; 115 material.Ambient.g = 0.0f; 116 material.Ambient.b = 0.0f; 117 material.Ambient.a = 0.0f; 118 material 1607 GetMaterial(D3DMATERIAL9 *material) argument 2829 SetMaterial(const D3DMATERIAL9 *material) argument [all...] |
H A D | Direct3DDevice9.hpp | 109 long __stdcall GetMaterial(D3DMATERIAL9 *material); 152 long __stdcall SetMaterial(const D3DMATERIAL9 *material); 218 D3DMATERIAL9 material; member in class:D3D9::Direct3DDevice9
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H A D | Direct3DDevice9Ex.cpp | 404 long Direct3DDevice9Ex::GetMaterial(D3DMATERIAL9 *material) argument 406 TRACE("D3DMATERIAL9 *material = 0x%0.8p", material); 408 return Direct3DDevice9::GetMaterial(material); 705 long Direct3DDevice9Ex::SetMaterial(const D3DMATERIAL9 *material) argument 707 TRACE("const D3DMATERIAL9 *material = 0x%0.8p", material); 709 return Direct3DDevice9::SetMaterial(material);
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H A D | Direct3DStateBlock9.cpp | 220 device->SetMaterial(&material); 468 device->GetMaterial(&material); 667 void Direct3DStateBlock9::setMaterial(const D3DMATERIAL9 *material) argument 670 this->material = *material; 1342 device->GetMaterial(&material);
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H A D | Direct3DDevice9Ex.hpp | 106 long __stdcall SetMaterial(const D3DMATERIAL9 *material); 107 long __stdcall GetMaterial(D3DMATERIAL9 *material);
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/external/vulkan-validation-layers/libs/glm/detail/ |
H A D | dummy.cpp | 37 struct material
struct 158 material const & Material,
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/external/curl/packages/vms/ |
H A D | pcsi_product_gnv_curl.com | 178 /material=('gnu_src','source') -
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/external/mesa3d/src/gallium/drivers/svga/include/ |
H A D | svga3d_reg.h | 448 SVGA3D_VERTEXMATERIAL_NONE = 0, /* Use the value in the current material */ 1603 SVGA3dMaterial material; member in struct:__anon14764
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/external/mesa3d/src/mesa/program/ |
H A D | program_lexer.l | 282 {dot}material { return MATERIAL; }
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/external/bison/build-aux/ |
H A D | texinfo.tex | 641 % does not have much material. In this case, it's better to add an 825 % Append this vertical mode material after the current line in the output. 4881 % Define the macros used in formatting output of the sorted index material. 5082 % Grab any single-column material above us. 5086 % whole lot of material, we might end up calling this \output 5139 % (undoubled) page height minus any material left over from the 5152 % Re-output the contents of the output page -- any previous material, 5193 % Split the last of the double-column material. Leave it on the 5197 % If we end up splitting too much material for the current page, 5202 % called on to balance too much material, bu [all...] |
/external/libmicrohttpd/doc/ |
H A D | texinfo.tex | 642 % does not have much material. In this case, it's better to add an 826 % Append this vertical mode material after the current line in the output. 4882 % Define the macros used in formatting output of the sorted index material. 5083 % Grab any single-column material above us. 5087 % whole lot of material, we might end up calling this \output 5140 % (undoubled) page height minus any material left over from the 5153 % Re-output the contents of the output page -- any previous material, 5194 % Split the last of the double-column material. Leave it on the 5198 % If we end up splitting too much material for the current page, 5203 % called on to balance too much material, bu [all...] |