Searched refs:maxUniformBlocks (Results 1 - 4 of 4) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fInteger64StateQueryTests.cpp237 GLint maxUniformBlocks = 0; local
239 glGetIntegerv(m_targetMaxUniformBlocksName, &maxUniformBlocks);
244 const GLuint64 minCombinedUniformComponents = GLuint64(maxUniformBlocks) * uniformBlockSize / 4 + maxUniformComponents;
/external/deqp/modules/gles31/functional/
H A Des31fIntegerStateQueryTests.cpp534 StateQueryMemoryWriteGuard<glw::GLint> maxUniformBlocks; local
535 gl.glGetIntegerv(maxUniformBlocksEnum, &maxUniformBlocks);
546 if (maxUniformBlocks.verifyValidity(result) && maxUniformBlockSize.verifyValidity(result) && maxUniformComponents.verifyValidity(result))
547 verifyStateIntegerMin(result, gl, m_target, ((int)maxUniformBlocks) * ((int)maxUniformBlockSize) / 4 + (int)maxUniformComponents, m_verifierType);
H A Des31fGeometryShaderTests.cpp5345 StateQueryMemoryWriteGuard<glw::GLint> maxUniformBlocks;
5346 gl.glGetIntegerv(GL_MAX_GEOMETRY_UNIFORM_BLOCKS, &maxUniformBlocks);
5357 if (maxUniformBlocks.verifyValidity(result) && maxUniformBlockSize.verifyValidity(result) && maxUniformComponents.verifyValidity(result))
5359 const int limit = ((int)maxUniformBlocks) * ((int)maxUniformBlockSize) / 4 + (int)maxUniformComponents;
H A Des31fTessellationTests.cpp6495 StateQueryMemoryWriteGuard<glw::GLint> maxUniformBlocks;
6496 gl.glGetIntegerv(m_numBlocks, &maxUniformBlocks);
6507 if (maxUniformBlocks.verifyValidity(result) && maxUniformBlockSize.verifyValidity(result) && maxUniformComponents.verifyValidity(result))
6509 const int limit = ((int)maxUniformBlocks) * ((int)maxUniformBlockSize) / 4 + (int)maxUniformComponents;

Completed in 112 milliseconds