Searched refs:numInputComponents (Results 1 - 3 of 3) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fProgramInterfaceDefinitionUtil.hpp111 int numInputComponents; member in struct:deqp::gles31::Functional::ProgramInterfaceDefinition::ShaderResourceUsage
H A Des31fProgramInterfaceDefinitionUtil.cpp1717 retVal.numInputComponents = getNumComponents(shader, glu::STORAGE_IN);
1754 retVal.numInputComponents += 4;
1766 retVal.numInputComponents += 4 * program->getTessellationNumOutputPatchVertices();
1778 retVal.numInputComponents += 4 * program->getTessellationNumOutputPatchVertices();
H A Des31fProgramInterfaceQueryTestCase.cpp2539 { GL_MAX_FRAGMENT_INPUT_COMPONENTS, usage.numInputComponents },
2595 { GL_MAX_GEOMETRY_INPUT_COMPONENTS, usage.numInputComponents },
2628 { GL_MAX_TESS_CONTROL_INPUT_COMPONENTS, usage.numInputComponents },
2659 { GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS, usage.numInputComponents },

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