Searched refs:numRequiredSamplers (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
H A DglsRandomShaderCase.cpp255 const int numRequiredSamplers = getNumSamplerUniforms(shader.getUniforms()); local
257 if (numRequiredSamplers > 0)
269 if (numSupported < numRequiredSamplers)
270 throw tcu::NotSupportedError("Shader requires " + de::toString(numRequiredSamplers) + " sampler(s). Implementation supports " + de::toString(numSupported));

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