Searched refs:numSamplers (Results 1 - 14 of 14) sorted by relevance

/external/skia/src/gpu/vk/
H A DGrVkDescriptorSetManager.cpp21 for (int i = 0; i < uniformHandler->numSamplers(); ++i) {
101 if (fBindingVisibilities.count() != uniHandler->numSamplers()) {
104 for (int i = 0; i < uniHandler->numSamplers(); ++i) {
175 uint32_t numSamplers; local
177 numSamplers = (uint32_t)uniformHandler->numSamplers();
179 numSamplers = (uint32_t)visibilities->count();
183 new VkDescriptorSetLayoutBinding[numSamplers]);
184 for (uint32_t i = 0; i < numSamplers; ++i) {
203 dsSamplerLayoutCreateInfo.bindingCount = numSamplers;
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H A DGrVkUniformHandler.h68 int numSamplers() const { return fSamplers.count(); } function in class:GrVkUniformHandler
H A DGrVkPipelineState.cpp37 uint32_t numSamplers,
54 fSamplers.setReserve(numSamplers);
55 fTextureViews.setReserve(numSamplers);
56 fTextures.setReserve(numSamplers);
66 if (numSamplers) {
74 fNumSamplers = numSamplers;
28 GrVkPipelineState(GrVkGpu* gpu, const GrVkPipelineState::Desc& desc, GrVkPipeline* pipeline, VkPipelineLayout layout, const GrVkDescriptorSetManager::Handle& samplerDSHandle, const BuiltinUniformHandles& builtinUniformHandles, const UniformInfoArray& uniforms, uint32_t vertexUniformSize, uint32_t fragmentUniformSize, uint32_t numSamplers, GrGLSLPrimitiveProcessor* geometryProcessor, GrGLSLXferProcessor* xferProcessor, const GrGLSLFragProcs& fragmentProcessors) argument
H A DGrVkPipelineState.h99 uint32_t numSamplers,
H A DGrVkPipelineStateBuilder.cpp184 (uint32_t)fUniformHandler.numSamplers(),
/external/deqp/modules/gles31/functional/
H A Des31fOpaqueTypeIndexingTests.cpp345 void getShaderSpec (ShaderSpec* spec, int numSamplers, int numLookups, const int* lookupIndices, const RenderContext& renderContext) const;
395 void SamplerIndexingCase::getShaderSpec (ShaderSpec* spec, int numSamplers, int numLookups, const int* lookupIndices, const RenderContext& renderContext) const argument
425 "uniform highp " << getDataTypeName(m_samplerType) << " " << samplersName << "[" << numSamplers << "];\n"; local
488 const int numSamplers = 8; local
497 vector<deUint8> texData (numSamplers * texFormat.getPixelSize());
498 const tcu::PixelBufferAccess refTexAccess (texFormat, numSamplers, 1, 1, &texData[0]);
504 lookupIndices[ndx] = rnd.getInt(0, numSamplers-1);
506 getShaderSpec(&shaderSpec, numSamplers, numLookups, &lookupIndices[0], m_context.getRenderContext());
529 TextureVector textures (renderCtx, numSamplers);
543 for (int samplerNdx = 0; samplerNdx < numSamplers; samplerNd
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H A Des31fProgramInterfaceDefinitionUtil.hpp122 int numSamplers; member in struct:deqp::gles31::Functional::ProgramInterfaceDefinition::ShaderResourceUsage
H A Des31fProgramInterfaceQueryTestCase.cpp2511 { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, usage.numSamplers },
2540 { GL_MAX_TEXTURE_IMAGE_UNITS, usage.numSamplers },
2566 { GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, usage.numSamplers },
2599 { GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, usage.numSamplers },
2631 { GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, usage.numSamplers },
2661 { GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, usage.numSamplers },
H A Des31fProgramInterfaceDefinitionUtil.cpp1730 retVal.numSamplers = getNumTypeInstances(shader, glu::STORAGE_UNIFORM, glu::isDataTypeSampler);
/external/deqp/modules/glshared/
H A DglsRandomShaderCase.cpp242 int numSamplers = 0; local
247 ++numSamplers;
250 return numSamplers;
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktOpaqueTypeIndexingTests.cpp762 const int numSamplers = SamplerIndexingCaseInstance::NUM_SAMPLERS; local
770 vector<deUint8> texData (numSamplers * texFormat.getPixelSize());
771 const tcu::PixelBufferAccess refTexAccess (texFormat, numSamplers, 1, 1, &texData[0]);
832 for (int ndx = 0; ndx < numSamplers; ++ndx)
853 { 0u, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, (deUint32)numSamplers, VK_SHADER_STAGE_ALL, DE_NULL },
854 { (deUint32)numSamplers, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1u, VK_SHADER_STAGE_ALL, DE_NULL }
871 { VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, (deUint32)numSamplers },
901 vector<VkDescriptorImageInfo> imageInfos (numSamplers);
909 (deUint32)numSamplers,
916 for (int ndx = 0; ndx < numSamplers;
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/external/mesa3d/src/gallium/auxiliary/tgsi/
H A Dtgsi_exec.h351 uint numSamplers,
H A Dtgsi_exec.c631 uint numSamplers,
647 if (numSamplers) {
628 tgsi_exec_machine_bind_shader( struct tgsi_exec_machine *mach, const struct tgsi_token *tokens, uint numSamplers, struct tgsi_sampler **samplers) argument
/external/deqp/framework/randomshaders/
H A DrsgExpression.cpp1396 int numSamplers = 0; local
1402 numSamplers += 1;
1404 return numSamplers;

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