/external/skia/src/gpu/vk/ |
H A D | GrVkDescriptorSetManager.cpp | 21 for (int i = 0; i < uniformHandler->numSamplers(); ++i) { 101 if (fBindingVisibilities.count() != uniHandler->numSamplers()) { 104 for (int i = 0; i < uniHandler->numSamplers(); ++i) { 175 uint32_t numSamplers; local 177 numSamplers = (uint32_t)uniformHandler->numSamplers(); 179 numSamplers = (uint32_t)visibilities->count(); 183 new VkDescriptorSetLayoutBinding[numSamplers]); 184 for (uint32_t i = 0; i < numSamplers; ++i) { 203 dsSamplerLayoutCreateInfo.bindingCount = numSamplers; [all...] |
H A D | GrVkUniformHandler.h | 68 int numSamplers() const { return fSamplers.count(); } function in class:GrVkUniformHandler
|
H A D | GrVkPipelineState.cpp | 37 uint32_t numSamplers, 54 fSamplers.setReserve(numSamplers); 55 fTextureViews.setReserve(numSamplers); 56 fTextures.setReserve(numSamplers); 66 if (numSamplers) { 74 fNumSamplers = numSamplers; 28 GrVkPipelineState(GrVkGpu* gpu, const GrVkPipelineState::Desc& desc, GrVkPipeline* pipeline, VkPipelineLayout layout, const GrVkDescriptorSetManager::Handle& samplerDSHandle, const BuiltinUniformHandles& builtinUniformHandles, const UniformInfoArray& uniforms, uint32_t vertexUniformSize, uint32_t fragmentUniformSize, uint32_t numSamplers, GrGLSLPrimitiveProcessor* geometryProcessor, GrGLSLXferProcessor* xferProcessor, const GrGLSLFragProcs& fragmentProcessors) argument
|
H A D | GrVkPipelineState.h | 99 uint32_t numSamplers,
|
H A D | GrVkPipelineStateBuilder.cpp | 184 (uint32_t)fUniformHandler.numSamplers(),
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fOpaqueTypeIndexingTests.cpp | 345 void getShaderSpec (ShaderSpec* spec, int numSamplers, int numLookups, const int* lookupIndices, const RenderContext& renderContext) const; 395 void SamplerIndexingCase::getShaderSpec (ShaderSpec* spec, int numSamplers, int numLookups, const int* lookupIndices, const RenderContext& renderContext) const argument 425 "uniform highp " << getDataTypeName(m_samplerType) << " " << samplersName << "[" << numSamplers << "];\n"; local 488 const int numSamplers = 8; local 497 vector<deUint8> texData (numSamplers * texFormat.getPixelSize()); 498 const tcu::PixelBufferAccess refTexAccess (texFormat, numSamplers, 1, 1, &texData[0]); 504 lookupIndices[ndx] = rnd.getInt(0, numSamplers-1); 506 getShaderSpec(&shaderSpec, numSamplers, numLookups, &lookupIndices[0], m_context.getRenderContext()); 529 TextureVector textures (renderCtx, numSamplers); 543 for (int samplerNdx = 0; samplerNdx < numSamplers; samplerNd [all...] |
H A D | es31fProgramInterfaceDefinitionUtil.hpp | 122 int numSamplers; member in struct:deqp::gles31::Functional::ProgramInterfaceDefinition::ShaderResourceUsage
|
H A D | es31fProgramInterfaceQueryTestCase.cpp | 2511 { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, usage.numSamplers }, 2540 { GL_MAX_TEXTURE_IMAGE_UNITS, usage.numSamplers }, 2566 { GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, usage.numSamplers }, 2599 { GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, usage.numSamplers }, 2631 { GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, usage.numSamplers }, 2661 { GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, usage.numSamplers },
|
H A D | es31fProgramInterfaceDefinitionUtil.cpp | 1730 retVal.numSamplers = getNumTypeInstances(shader, glu::STORAGE_UNIFORM, glu::isDataTypeSampler);
|
/external/deqp/modules/glshared/ |
H A D | glsRandomShaderCase.cpp | 242 int numSamplers = 0; local 247 ++numSamplers; 250 return numSamplers;
|
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktOpaqueTypeIndexingTests.cpp | 762 const int numSamplers = SamplerIndexingCaseInstance::NUM_SAMPLERS; local 770 vector<deUint8> texData (numSamplers * texFormat.getPixelSize()); 771 const tcu::PixelBufferAccess refTexAccess (texFormat, numSamplers, 1, 1, &texData[0]); 832 for (int ndx = 0; ndx < numSamplers; ++ndx) 853 { 0u, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, (deUint32)numSamplers, VK_SHADER_STAGE_ALL, DE_NULL }, 854 { (deUint32)numSamplers, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1u, VK_SHADER_STAGE_ALL, DE_NULL } 871 { VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, (deUint32)numSamplers }, 901 vector<VkDescriptorImageInfo> imageInfos (numSamplers); 909 (deUint32)numSamplers, 916 for (int ndx = 0; ndx < numSamplers; [all...] |
/external/mesa3d/src/gallium/auxiliary/tgsi/ |
H A D | tgsi_exec.h | 351 uint numSamplers,
|
H A D | tgsi_exec.c | 631 uint numSamplers, 647 if (numSamplers) { 628 tgsi_exec_machine_bind_shader( struct tgsi_exec_machine *mach, const struct tgsi_token *tokens, uint numSamplers, struct tgsi_sampler **samplers) argument
|
/external/deqp/framework/randomshaders/ |
H A D | rsgExpression.cpp | 1396 int numSamplers = 0; local 1402 numSamplers += 1; 1404 return numSamplers;
|