Searched refs:numlevels (Results 1 - 12 of 12) sorted by relevance

/external/skia/third_party/lua/src/
H A Dlauxlib.c120 int numlevels = countlevels(L1); local
121 int mark = (numlevels > LEVELS1 + LEVELS2) ? LEVELS1 : 0;
127 level = numlevels - LEVELS2; /* and skip to last ones */
/external/syslinux/com32/lua/src/
H A Dlauxlib.c120 int numlevels = countlevels(L1); local
121 int mark = (numlevels > LEVELS1 + LEVELS2) ? LEVELS1 : 0;
127 level = numlevels - LEVELS2; /* and skip to last ones */
/external/swiftshader/include/GLES2/
H A Dgl2ext.h724 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWOESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
726 GL_APICALL void GL_APIENTRY glTextureViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
1878 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
1880 GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
/external/deqp/framework/opengl/
H A DgluCallLogWrapper.inl3761 void CallLogWrapper::glTextureView (glw::GLuint texture, glw::GLenum target, glw::GLuint origtexture, glw::GLenum internalformat, glw::GLuint minlevel, glw::GLuint numlevels, glw::GLuint minlayer, glw::GLuint numlayers)
3764 m_log << TestLog::Message << "glTextureView(" << texture << ", " << toHex(target) << ", " << origtexture << ", " << toHex(internalformat) << ", " << minlevel << ", " << numlevels << ", " << minlayer << ", " << numlayers << ");" << TestLog::EndMessage;
3765 m_gl.textureView(texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers);
H A DgluCallLogWrapperApi.inl510 void glTextureView (glw::GLuint texture, glw::GLenum target, glw::GLuint origtexture, glw::GLenum internalformat, glw::GLuint minlevel, glw::GLuint numlevels, glw::GLuint minlayer, glw::GLuint numlayers);
/external/deqp/framework/opengl/wrapper/
H A DglwApi.inl1170 void glwTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
H A DglwFunctionTypes.inl510 typedef GLW_APICALL void (GLW_APIENTRY* glTextureViewFunc) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
H A DglwImpl.inl4039 void glwTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
4044 gl->textureView(texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers);
/external/swiftshader/include/GL/
H A Dglcorearb.h2518 typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
2562 GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
H A Dglext.h2466 typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
2510 GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
/external/deqp/framework/platform/null/
H A DtcuNullRenderContextFuncs.inl4193 GLW_APICALL void GLW_APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
4200 DE_UNREF(numlevels);
/external/mesa3d/include/GL/
H A Dglext.h8628 GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
8630 typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);

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