Searched refs:onPrepareToRender (Results 1 - 6 of 6) sorted by relevance

/external/skia/experimental/svg/model/
H A DSkSVGTransformableNode.h23 bool onPrepareToRender(SkSVGRenderContext*) const override;
H A DSkSVGTransformableNode.cpp18 bool SkSVGTransformableNode::onPrepareToRender(SkSVGRenderContext* ctx) const { function in class:SkSVGTransformableNode
24 return this->INHERITED::onPrepareToRender(ctx);
H A DSkSVGNode.cpp23 if (this->onPrepareToRender(&localContext)) {
31 return this->onPrepareToRender(&localContext) && this->onAsPaint(localContext, paint);
36 if (!this->onPrepareToRender(&localContext)) {
50 bool SkSVGNode::onPrepareToRender(SkSVGRenderContext* ctx) const { function in class:SkSVGNode
H A DSkSVGSVG.h32 bool onPrepareToRender(SkSVGRenderContext*) const override;
H A DSkSVGSVG.cpp15 bool SkSVGSVG::onPrepareToRender(SkSVGRenderContext* ctx) const { function in class:SkSVGSVG
44 return this->INHERITED::onPrepareToRender(ctx);
H A DSkSVGNode.h64 // onPrepareToRender() bubbles up the inheritance chain: overriders should always call
65 // INHERITED::onPrepareToRender(), unless they intend to short-circuit rendering
69 virtual bool onPrepareToRender(SkSVGRenderContext*) const;

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