Searched refs:prevIdx (Results 1 - 4 of 4) sorted by relevance

/external/skia/src/gpu/ops/
H A DGrMSAAPathRenderer.cpp93 int prevIdx = (uint16_t) (lines.nextVertex - lines.vertices - 1); local
94 if (prevIdx > subpathLineIdxStart) {
95 append_contour_edge_indices(subpathLineIdxStart, prevIdx, lines);
510 uint16_t prevIdx = (uint16_t) (lines.nextVertex - lines.vertices - 1); local
511 if (prevIdx > subpathIdxStart) {
512 append_contour_edge_indices(subpathIdxStart, prevIdx, lines);
H A DGrDefaultPathRenderer.cpp337 uint16_t prevIdx = (uint16_t)(vert - base) - 1 + vertexOffsetU16; local
339 prevIdx, &idx);
H A DGrAAConvexTessellator.cpp615 int prevIdx = previousRing.index(prev);
616 this->addTri(prevIdx, perp1Idx, originalIdx);
617 this->addTri(prevIdx, lastPerpIdx, perp1Idx);
/external/icu/icu4c/source/test/intltest/
H A Drbbitst.cpp3332 int32_t prevIdx = fText->moveIndex32(pos, -1); local
3333 UChar32 prevC = fText->char32At(prevIdx);

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