Searched refs:prevIdx (Results 1 - 4 of 4) sorted by relevance
/external/skia/src/gpu/ops/ |
H A D | GrMSAAPathRenderer.cpp | 93 int prevIdx = (uint16_t) (lines.nextVertex - lines.vertices - 1); local 94 if (prevIdx > subpathLineIdxStart) { 95 append_contour_edge_indices(subpathLineIdxStart, prevIdx, lines); 510 uint16_t prevIdx = (uint16_t) (lines.nextVertex - lines.vertices - 1); local 511 if (prevIdx > subpathIdxStart) { 512 append_contour_edge_indices(subpathIdxStart, prevIdx, lines);
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H A D | GrDefaultPathRenderer.cpp | 337 uint16_t prevIdx = (uint16_t)(vert - base) - 1 + vertexOffsetU16; local 339 prevIdx, &idx);
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H A D | GrAAConvexTessellator.cpp | 615 int prevIdx = previousRing.index(prev); 616 this->addTri(prevIdx, perp1Idx, originalIdx); 617 this->addTri(prevIdx, lastPerpIdx, perp1Idx);
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/external/icu/icu4c/source/test/intltest/ |
H A D | rbbitst.cpp | 3332 int32_t prevIdx = fText->moveIndex32(pos, -1); local 3333 UChar32 prevC = fText->char32At(prevIdx);
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