/external/skia/gm/ |
H A D | rrect.cpp | 25 SkVector radii[4]; local 27 radii[i] = src.radii((SkRRect::Corner)i); 30 radii[i].fX -= dx; 31 radii[i].fY -= dy; 33 dst->setRectRadii(r, radii); 45 SkVector radii[4]; local 47 radii[i] = src.radii((SkRRect::Corner)i); 49 dst->setRectRadii(r, radii); 61 SkVector radii[4]; local 89 SkVector radii[4]; local 146 SkVector radii[4] = { variable [all...] |
H A D | drrect.cpp | 34 SkVector radii[4] = { variable 44 outers[3].setRectRadii(r, radii); 53 inners[4].setRectRadii(r, radii);
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H A D | blurroundrect.cpp | 39 SkVector radii[4]; variable 40 radii[0].set(SkIntToScalar(30), SkIntToScalar(30)); 41 radii[1].set(SkIntToScalar(10), SkIntToScalar(10)); 42 radii[2].set(SkIntToScalar(30), SkIntToScalar(30)); 43 radii[3].set(SkIntToScalar(10), SkIntToScalar(10)); 45 fRRect.setRectRadii(r, radii); 115 // Simpler blurred RR test cases where all the radii are the same. 177 // Rounded rect with two opposite corners with large radii, the other two
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H A D | occludedrrectblur.cpp | 98 SkVector radii[4] = { { 0.0f, 0.0f }, { 0.0f, 0.0f }, { 0.0f, 0.0f }, { 0.0f, 0.0f } }; local 99 radii[left] = SkVector::Make(kSize, kSize); 100 radii[right] = SkVector::Make(kSize, kSize); 104 radii); local 110 radii); local 209 SkVector radii[4] = { { 0.0f, 0.0f }, { 0.0f, 0.0f }, { 0.0f, 0.0f }, { 0.0f, 0.0f } }; local 210 radii[left] = SkVector::Make(SkIntToScalar(kWidth), SkIntToScalar(kWidth)); 211 radii[right] = SkVector::Make(SkIntToScalar(kWidth), SkIntToScalar(kWidth)); 213 rr.setRectRadii(offset_center_to(r, center.fX + dist*v.fX, center.fY + dist*v.fY), radii); local 217 occRR.setRectRadii(offset_center_to(r, center.fX + dist*v.fX, center.fY + dist*v.fY), radii); local [all...] |
H A D | pathcontourstart.cpp | 64 const SkVector radii[4] = { {15, 15}, {15, 15}, {15, 15}, {15, 15}}; 65 rrect.setRectRadii(rect, radii);
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H A D | blurrect.cpp | 180 const float radii[] = {20, 5, 10}; local 196 for (size_t j = 0 ; j < SK_ARRAY_COUNT(radii) ; j++) { 197 float radius = radii[j];
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H A D | roundrects.cpp | 287 // strokes and radii 289 SkScalar radii[][2] = { variable 302 circleRect.setRectXY(rect, radii[i][0], radii[i][1]);
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H A D | shapes.cpp | 45 SkVector radii[4] = {{4, 6}, {12, 8}, {24, 16}, {32, 48}}; local 46 fShapes.push_back().setRectRadii(SkRect::MakeXYWH(150, -129, 80, 160), radii);
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/external/skia/samplecode/ |
H A D | SampleClock.cpp | 57 SkVector radii[4] = {{4,4}, {4,4}, {4,4}, {4,4}}; variable 58 rrect.setRectRadii(rect, radii); 80 radii[0] = SkPoint::Make(2.5f,2.5f); 81 radii[1] = SkPoint::Make(2.5f,2.5f); 82 radii[2] = SkPoint::Make(2.5f,2.5f); 83 radii[3] = SkPoint::Make(2.5f,2.5f); 84 rrect.setRectRadii(rect, radii); 120 radii[0] = SkPoint::Make(7,7); 121 radii[1] = SkPoint::Make(7,7); 122 radii[ [all...] |
H A D | SamplePathFuzz.cpp | 355 SkVector radii[4]; local 356 makeVectorArray(SK_ARRAY_COUNT(radii), radii); local 357 rrect.setRectRadii(rect, radii); 391 SkScalar radii[8]; local 392 makeScalarArray(SK_ARRAY_COUNT(radii), radii); local 394 path.addRoundRect(rect, radii, dir);
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/external/skia/tests/ |
H A D | RoundRectTest.cpp | 25 SkVector radii[4] = { local 29 rr.setRectRadii(r, radii); 31 REPORTER_ASSERT(reporter, (double) rr.radii(SkRRect::kUpperRight_Corner).fY + 32 (double) rr.radii(SkRRect::kLowerRight_Corner).fY <= 66 static const SkVector radii[4] = { { 0, 1 }, { 2, 3 }, { 4, 5 }, { 6, 7 } }; local 83 r.setRectRadii(oooRects[i], radii); 100 r.setRectRadii(emptyRects[i], radii); 141 // This test doesn't hold if the radii will be rescaled by SkRRect 146 REPORTER_ASSERT(reporter, rquad[i] == rr.radii((SkRRect::Corner) i)); 150 SkVector radii[ local 284 SkPoint radii[4] = { { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 } }; local 324 SkPoint radii[4] = { { 0, 0 }, { 20, 20 }, { 50, 50 }, { 20, 50 } }; local 338 SkPoint radii[4] = { { 50, 100 }, { 100, 50 }, { 50, 100 }, { 100, 50 } }; local 687 SkVector radii[4] = { { 0, SkIntToScalar(1) }, local [all...] |
H A D | RRectInPathTest.cpp | 188 SkVector radii[4] = { local 192 rr.setRectRadii(r, radii); 258 SkVector radii[4] = { { l, t }, { r, t }, { r, b }, { l, b } }; local 259 rr2.setRectRadii(rect, radii); 355 SkPoint radii[4] = { { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 } }; local 358 rr2.setRectRadii(rect, radii); 398 SkPoint radii[4] = { { 0, 0 }, { 20, 20 }, { 50, 50 }, { 20, 50 } }; local 401 rr2.setRectRadii(rect, radii); 412 SkPoint radii[4] = { { 50, 100 }, { 100, 50 }, { 50, 100 }, { 100, 50 } }; local 414 rr1.setRectRadii(rect, radii); 420 set_radii(SkVector radii[4], int index, float rad) argument 437 SkVector radii[4]; local 451 const SkVector radii[4] = { { 0, 0 }, { 0, 0 }, { 0, 0 }, { 100, 100 } }; local [all...] |
H A D | DrawPathTest.cpp | 316 // This is a simplified version from the bug. RRect radii not properly scaled. 322 SkVector radii[4] = { local 326 rr.setRectRadii(r, radii); 331 // RRect radii not properly scaled. 337 SkVector radii[4] = { local 341 rr.setRectRadii(r, radii);
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/external/skia/tools/ |
H A D | sk_tool_utils.cpp | 525 SkVector radii = rr.radii(SkRRect::kUpperLeft_Corner); local 526 if (!radii.isZero()) { 527 SkPoint p = intersection(radii.fX, radii.fY); 529 newL = SkTMax(newL, r.fLeft + radii.fX - p.fX); 530 newT = SkTMax(newT, r.fTop + radii.fY - p.fY); 533 radii = rr.radii(SkRRect::kUpperRight_Corner); 534 if (!radii [all...] |
/external/skia/src/core/ |
H A D | SkRRect.cpp | 46 // TODO: assert that all the x&y radii are already W/2 & H/2 92 // If the left and (by equality check above) right radii are zero then it is a rect. 115 // radii is huge while the other is small, single precision math can completely 124 void SkRRect::setRectRadii(const SkRect& rect, const SkVector radii[4]) { argument 133 if (!SkScalarsAreFinite(&radii[0].fX, 8)) { 138 memcpy(fRadii, radii, sizeof(fRadii)); 142 // Clamp negative radii to zero 146 // the radii is 0 the corner is square. However, the other radii 166 // Proportionally scale down all radii t 282 radii_are_nine_patch(const SkVector radii[4]) argument [all...] |
/external/skia/include/core/ |
H A D | SkRRect.h | 37 radii for each corner. It does not have a constructor so must be 43 If either of a corner's radii are 0 the corner will be square. 44 Negative radii are not allowed (they are clamped to zero). 65 //!< The RR is actually a (non-empty) oval (i.e., all x radii are equal 66 //!< and >= width/2 and all the y radii are equal and >= height/2 69 //!< The RR is non-empty and all the x radii are equal & all y radii 71 //!< the curves) nor a rect (i.e., both radii are non-zero) 74 //!< The RR is non-empty and the two left x radii are equal, the two top 75 //!< y radii ar 220 const SkVector& radii(Corner corner) const { return fRadii[corner]; } function in class:SkRRect 332 SkRRect(const SkRect& rect, const SkVector radii[4], int32_t type) argument [all...] |
/external/skia/src/gpu/effects/ |
H A D | GrRRectEffect.cpp | 21 // The effects defined here only handle rrect radii >= kRadiusMin. 308 radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; 315 radius = rrect.radii(SkRRect::kUpperRight_Corner).fX; 322 radius = rrect.radii(SkRRect::kLowerRight_Corner).fX; 329 radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX; 336 radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; 343 radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; 350 radius = rrect.radii(SkRRect::kUpperRight_Corner).fX; 357 radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX; 452 // half the time create a four-radii rrec [all...] |
/external/ImageMagick/MagickCore/ |
H A D | paint.c | 564 gradient->radii.x=(double) MagickMax(image->columns,image->rows)/2.0; 565 gradient->radii.y=gradient->radii.x; 571 gradient->radii.x=(double) MagickMax(image->columns,image->rows)/2.0; 572 gradient->radii.y=gradient->radii.x; 576 gradient->radii.x=(double) (sqrt(image->columns*image->columns+ 578 gradient->radii.y=gradient->radii.x; 582 gradient->radii [all...] |
/external/skia/tools/lua/ |
H A D | classify_rrect_clips.lua | 8 local x, y = rrect:radii(0) 21 local x, y = rrect:radii(i-1) 59 local x, y = rrect:radii(0)
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/external/skia/src/effects/ |
H A D | SkRRectsGaussianEdgeMaskFilter.cpp | 19 * The round rects must have the same radii at each corner and the x&y radii 67 const SkVector& radii = rr.getSimpleRadii(); local 68 SkASSERT(SkScalarNearlyEqual(radii.fX, radii.fY)); 91 SkScalar insetDist = SkTMin(SkTMax(rad, radii.fX), SkTMin(halfW, halfH)); 100 SkVector cornerTop = { halfW - radii.fX - coneBottom.fX, halfH - coneBottom.fY }; 101 SkVector cornerRight = { halfW - coneBottom.fX, halfH - radii.fY - coneBottom.fY }; 114 SkVector cornerCenterInConeSpace = { insetDist - radii.fX, insetDist - radii [all...] |
H A D | SkBlurMaskFilter.cpp | 207 const SkVector& devRadiiUL = devRRect.radii(SkRRect::kUpperLeft_Corner); 208 const SkVector& devRadiiUR = devRRect.radii(SkRRect::kUpperRight_Corner); 209 const SkVector& devRadiiLR = devRRect.radii(SkRRect::kLowerRight_Corner); 210 const SkVector& devRadiiLL = devRRect.radii(SkRRect::kLowerLeft_Corner); 223 const SkVector& srcRadiiUL = srcRRect.radii(SkRRect::kUpperLeft_Corner); 224 const SkVector& srcRadiiUR = srcRRect.radii(SkRRect::kUpperRight_Corner); 225 const SkVector& srcRadiiLR = srcRRect.radii(SkRRect::kLowerRight_Corner); 226 const SkVector& srcRadiiLL = srcRRect.radii(SkRRect::kLowerLeft_Corner); 525 const SkVector& UL = rrect.radii(SkRRect::kUpperLeft_Corner); 526 const SkVector& UR = rrect.radii(SkRRec 555 SkVector radii[4]; local [all...] |
/external/skia/src/utils/ |
H A D | SkDumpCanvas.cpp | 48 SkVector radii[4] = { local 49 rrect.radii(SkRRect::kUpperLeft_Corner), 50 rrect.radii(SkRRect::kUpperRight_Corner), 51 rrect.radii(SkRRect::kLowerRight_Corner), 52 rrect.radii(SkRRect::kLowerLeft_Corner), 55 radii[0].x(), radii[0].y(), 56 radii[1].x(), radii[1].y(), 57 radii[ [all...] |
H A D | SkParsePath.cpp | 166 SkPoint radii; local 168 if ((data = find_points(data, &radii, 1, false, nullptr)) 177 path.arcTo(radii, angle, (SkPath::ArcSize) SkToBool(largeArc),
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/external/skia/src/gpu/instanced/ |
H A D | InstancedRendering.cpp | 265 const SkVector& radii = rrect.getSimpleRadii(); local 266 this->appendParamsTexel(radii.x(), radii.y(), rrect.width(), rrect.height()); 272 const SkVector& radiiTL = rrect.radii(SkRRect::kUpperLeft_Corner); 273 const SkVector& radiiBR = rrect.radii(SkRRect::kLowerRight_Corner); 280 * The x and y radii of each arc are stored in separate vectors, 294 const SkVector& radiiTL = rrect.radii(SkRRect::kUpperLeft_Corner); 295 const SkVector& radiiTR = rrect.radii(SkRRect::kUpperRight_Corner); 296 const SkVector& radiiBR = rrect.radii(SkRRect::kLowerRight_Corner); 297 const SkVector& radiiBL = rrect.radii(SkRRec [all...] |
/external/skia/tools/debugger/ |
H A D | SkObjectParser.cpp | 303 mRRect->append(") radii: ("); 305 const SkVector& radii = rrect.radii((SkRRect::Corner) i); local 306 mRRect->appendScalar(radii.fX); 308 mRRect->appendScalar(radii.fY);
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