Searched refs:readAtt (Results 1 - 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/drivers/common/
H A Dmeta.c1439 const struct gl_renderbuffer_attachment *readAtt = local
1442 if (readAtt && readAtt->Texture) {
1443 const struct gl_texture_object *texObj = readAtt->Texture;
1444 const GLuint srcLevel = readAtt->TextureLevel;
1453 if (drawAtt->Texture == readAtt->Texture) {
1471 printf(" srcAtt %p dstAtt %p\n", readAtt, drawAtt);

Completed in 80 milliseconds