Searched refs:readPixelsFormat (Results 1 - 3 of 3) sorted by relevance
/external/deqp/modules/gles3/functional/ |
H A D | es3fPixelBufferObjectTests.cpp | 473 GLenum readPixelsFormat; local 481 readPixelsFormat = GL_RGBA; 491 readPixelsFormat = GL_RGBA; 498 readPixelsFormat = GL_RGBA_INTEGER; 505 readPixelsFormat = GL_RGBA_INTEGER; 512 readPixelsFormat = GL_RGBA; 521 readPixelsFormat = GL_RGBA; 530 readPixelsFormat = GL_RGBA; 547 GLU_CHECK_CALL(glReadPixels(0, 0, width, height, readPixelsFormat, readPixelsType, 0)); 556 GLU_CHECK_CALL(glReadPixels(0, 0, width, height, readPixelsFormat, readPixelsTyp [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fDrawBuffersIndexedTests.cpp | 435 Vec4 getFixedPointFormatThreshold (const tcu::TextureFormat& sourceFormat, const tcu::TextureFormat& readPixelsFormat) argument 438 DE_ASSERT(tcu::getTextureChannelClass(readPixelsFormat.type) != tcu::TEXTURECHANNELCLASS_FLOATING_POINT); 441 DE_ASSERT(tcu::getTextureChannelClass(readPixelsFormat.type) != tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER); 444 DE_ASSERT(tcu::getTextureChannelClass(readPixelsFormat.type) != tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER); 447 const tcu::IVec4 readBits = tcu::getTextureFormatBitDepth(readPixelsFormat); 452 UVec4 getFloatULPThreshold (const tcu::TextureFormat& sourceFormat, const tcu::TextureFormat& readPixelsFormat) argument 455 const tcu::IVec4 readMantissaBits = tcu::getTextureFormatMantissaBitDepth(readPixelsFormat);
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H A D | es31fCopyImageTests.cpp | 1642 Vec4 calculateThreshold (const tcu::TextureFormat& sourceFormat, const tcu::TextureFormat& readPixelsFormat) 1645 DE_ASSERT(tcu::getTextureChannelClass(readPixelsFormat.type) != tcu::TEXTURECHANNELCLASS_FLOATING_POINT); 1648 DE_ASSERT(tcu::getTextureChannelClass(readPixelsFormat.type) != tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER); 1651 DE_ASSERT(tcu::getTextureChannelClass(readPixelsFormat.type) != tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER); 1655 const tcu::IVec4 readBits = tcu::getTextureFormatBitDepth(readPixelsFormat); 1675 const tcu::TextureFormat readPixelsFormat = getReadPixelFormat(format); 1676 tcu::TextureLevel renderbuffer (readPixelsFormat, size.x(), size.y()); 1721 const Vec4 threshold = calculateThreshold(format, readPixelsFormat);
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