/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/ |
H A D | d3d10tri.cpp | 88 virtual void draw(ID3D10Device* ctx, ID3D10RenderTargetView* rtv, unsigned width, unsigned height, double time) argument 97 ctx->OMSetRenderTargets(1, &rtv, 0); 100 ctx->ClearRenderTargetView(rtv, clear_color);
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tri/ |
H A D | d3d11tri.cpp | 90 virtual void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time) argument 99 ctx->OMSetRenderTargets(1, &rtv, 0); 102 ctx->ClearRenderTargetView(rtv, clear_color);
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10app/ |
H A D | d3d10app.h | 44 virtual void draw(ID3D10Device* ctx, ID3D10RenderTargetView* rtv, unsigned width, unsigned height, double time) = 0;
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H A D | d3d10winmain.cpp | 170 static ID3D10RenderTargetView* rtv; local 172 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); 177 app->draw(ctx, rtv, width, height, ctime); 181 rtv->Release();
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H A D | d3d10x11main.cpp | 137 ID3D10RenderTargetView* rtv; local 139 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); 143 app->draw(ctx, rtv, width, height, ctime); 147 rtv->Release();
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
H A D | d3d11app.h | 44 virtual void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time) = 0;
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H A D | d3d11x11main.cpp | 97 ID3D11RenderTargetView* rtv; local 99 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); 103 app->draw(ctx, rtv, width, height, ctime); 107 rtv->Release();
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H A D | d3d11winmain.cpp | 154 static ID3D11RenderTargetView* rtv; local 156 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); 161 app->draw(ctx, rtv, width, height, ctime); 165 rtv->Release();
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H A D | d3d11u.h | 203 void bind(ID3D11DeviceContext* ctx, ID3D11ShaderResourceView* srv, ID3D11RenderTargetView* rtv, float x, float y, float width, float height, bool linear) argument 216 ctx->OMSetRenderTargets(1, &rtv, 0); 229 void bind_draw_and_unbind(ID3D11DeviceContext* ctx, ID3D11ShaderResourceView* srv, ID3D11RenderTargetView* rtv, float x, float y, float width, float height, bool linear) argument 231 bind(ctx, srv, rtv, x, y, width, height, linear);
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
H A D | d3d11tex.cpp | 92 virtual void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time) argument 100 ctx->OMSetRenderTargets(1, &rtv, 0);
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
H A D | d3d11spikysphere.cpp | 93 ID3D11RenderTargetView* rtv; member in struct:d3d11spikysphere 145 void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time) argument 201 ctx->OMSetRenderTargets(1, &rtv, zsv); 217 ctx->ClearRenderTargetView(rtv, black);
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
H A D | d3d11gears.cpp | 380 void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time) argument 420 render_rtv = rtv; 437 ctx->OMSetRenderTargets(1, &rtv, zsv); 472 blitter->bind_draw_and_unbind(ctx, offscreen_srv, rtv, 0, 0, (float)width, (float)height, false);
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