Searched refs:rtv (Results 1 - 12 of 12) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/
H A Dd3d10tri.cpp88 virtual void draw(ID3D10Device* ctx, ID3D10RenderTargetView* rtv, unsigned width, unsigned height, double time) argument
97 ctx->OMSetRenderTargets(1, &rtv, 0);
100 ctx->ClearRenderTargetView(rtv, clear_color);
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tri/
H A Dd3d11tri.cpp90 virtual void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time) argument
99 ctx->OMSetRenderTargets(1, &rtv, 0);
102 ctx->ClearRenderTargetView(rtv, clear_color);
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10app/
H A Dd3d10app.h44 virtual void draw(ID3D10Device* ctx, ID3D10RenderTargetView* rtv, unsigned width, unsigned height, double time) = 0;
H A Dd3d10winmain.cpp170 static ID3D10RenderTargetView* rtv; local
172 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv));
177 app->draw(ctx, rtv, width, height, ctime);
181 rtv->Release();
H A Dd3d10x11main.cpp137 ID3D10RenderTargetView* rtv; local
139 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv));
143 app->draw(ctx, rtv, width, height, ctime);
147 rtv->Release();
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/
H A Dd3d11app.h44 virtual void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time) = 0;
H A Dd3d11x11main.cpp97 ID3D11RenderTargetView* rtv; local
99 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv));
103 app->draw(ctx, rtv, width, height, ctime);
107 rtv->Release();
H A Dd3d11winmain.cpp154 static ID3D11RenderTargetView* rtv; local
156 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv));
161 app->draw(ctx, rtv, width, height, ctime);
165 rtv->Release();
H A Dd3d11u.h203 void bind(ID3D11DeviceContext* ctx, ID3D11ShaderResourceView* srv, ID3D11RenderTargetView* rtv, float x, float y, float width, float height, bool linear) argument
216 ctx->OMSetRenderTargets(1, &rtv, 0);
229 void bind_draw_and_unbind(ID3D11DeviceContext* ctx, ID3D11ShaderResourceView* srv, ID3D11RenderTargetView* rtv, float x, float y, float width, float height, bool linear) argument
231 bind(ctx, srv, rtv, x, y, width, height, linear);
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/
H A Dd3d11tex.cpp92 virtual void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time) argument
100 ctx->OMSetRenderTargets(1, &rtv, 0);
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
H A Dd3d11spikysphere.cpp93 ID3D11RenderTargetView* rtv; member in struct:d3d11spikysphere
145 void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time) argument
201 ctx->OMSetRenderTargets(1, &rtv, zsv);
217 ctx->ClearRenderTargetView(rtv, black);
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
H A Dd3d11gears.cpp380 void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, double time) argument
420 render_rtv = rtv;
437 ctx->OMSetRenderTargets(1, &rtv, zsv);
472 blitter->bind_draw_and_unbind(ctx, offscreen_srv, rtv, 0, 0, (float)width, (float)height, false);

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