Searched refs:runtimeFragmentShader (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp1467 GLuint runtimeFragmentShader; member in class:deqp::egl::GLES2ThreadTest::Program
1475 , runtimeFragmentShader (0)
1576 m_program->runtimeFragmentShader = m_shader->shader;
1626 thread.newMessage() << "Begin -- glDetachShader(" << m_program->program << ", " << m_program->runtimeFragmentShader << ")" << tcu::ThreadUtil::Message::End;
1627 GLU_CHECK_GLW_CALL(thread.gl, detachShader(m_program->program, m_program->runtimeFragmentShader));
1629 m_program->runtimeFragmentShader = 0;

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