Searched refs:runtimeVertexShader (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp1466 GLuint runtimeVertexShader; member in class:deqp::egl::GLES2ThreadTest::Program
1474 , runtimeVertexShader (0)
1574 m_program->runtimeVertexShader = m_shader->shader;
1619 thread.newMessage() << "Begin -- glDetachShader(" << m_program->program << ", " << m_program->runtimeVertexShader << ")" << tcu::ThreadUtil::Message::End;
1620 GLU_CHECK_GLW_CALL(thread.gl, detachShader(m_program->program, m_program->runtimeVertexShader));
1622 m_program->runtimeVertexShader = 0;

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