Searched refs:sampler2DArrayShadow (Results 1 - 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
H A DInitialize.cpp314 TType *sampler2DArrayShadow = new TType(EbtSampler2DArrayShadow); local
318 symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture", sampler2DArrayShadow, float4);
335 symbolTable.insertBuiltIn(ESSL3_BUILTINS, int3, "textureSize", sampler2DArrayShadow, int1);
399 symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", sampler2DArrayShadow, float4, float2, float2);
405 symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureGradOffset", sampler2DArrayShadow, float4, float2, float2, int2);

Completed in 93 milliseconds