Searched refs:setShaderResourceMinLod (Results 1 - 1 of 1) sorted by relevance

/external/vulkan-validation-layers/include/vulkan/
H A Dvulkan.hpp3677 PhysicalDeviceFeatures& setShaderResourceMinLod( Bool32 shaderResourceMinLod_ ) function in struct:vk::vk::PhysicalDeviceFeatures

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