Searched refs:shaderCompiler (Results 1 - 4 of 4) sorted by relevance

/external/skia/src/gpu/vk/
H A DGrVkUtil.cpp277 std::unique_ptr<SkSL::Program> program = gpu->shaderCompiler()->convertProgram(
282 SkDebugf("SkSL error:\n%s\n", gpu->shaderCompiler()->errorText().c_str());
287 if (!gpu->shaderCompiler()->toSPIRV(*program, &code)) {
288 SkDebugf("%s\n", gpu->shaderCompiler()->errorText().c_str());
H A DGrVkGpu.h115 SkSL::Compiler* shaderCompiler() const { function in class:GrVkGpu
/external/deqp/modules/gles2/functional/
H A Des2fShaderStateQueryTests.cpp2188 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean> shaderCompiler; local
2193 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompiler);
2196 if (!shaderCompiler.verifyValidity(m_testCtx))
2198 if (shaderCompiler != GL_TRUE)
/external/deqp/modules/gles3/functional/
H A Des3fShaderStateQueryTests.cpp3544 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean> shaderCompiler; local

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