/external/Microsoft-GSL/tests/ |
H A D | string_span_tests.cpp | 132 cstring_span<> span = "Hello"; local 135 // comparison to empty span 136 CHECK(span1 != span); 137 CHECK(span != span1); 141 cstring_span<> span = "Hello"; local 144 // comparison to different span 145 CHECK(span1 != span); 146 CHECK(span != span1); 150 cstring_span<> span = "Hello"; local 158 gsl::span<cons 191 string_span<> span = ar; local 234 cstring_span<> span = "Hello"; local 359 cstring_span<> span = "Hello"; local 394 string_span<> span = ar; local 450 string_span<> span = ensure_z(ptr); local 464 cstring_span<> span = sp; local 472 string_span<> span = sp; local 480 cstring_span<> span = std::string("Hello"); local 486 cstring_span<> span; local 498 cstring_span<> span = "Hello"; local 505 cstring_span<> span = ar; local 512 cstring_span<> span = ar; local 556 cstring_span<> span = str; local 563 cstring_span<> span = str; local 570 cstring_span<> span = vec; local 577 cstring_span<> span = vec; local 585 cstring_span<> span = inner; local 593 cstring_span<> span = inner; local 601 cstring_span<> span = tmp; local 609 cstring_span<> span = tmp; local 618 string_span<> span = "Hello"; local 626 string_span<> span = ar; local 634 string_span<> span = ar; local 659 string_span<> span = str; local 667 string_span<> span = str; local 675 string_span<> span = vec; local 683 string_span<> span = vec; local 692 string_span<> span = inner; local 701 string_span<> span = inner; local 710 string_span<> span = inner; local 720 string_span<> span = tmp; local 729 string_span<> span = tmp; local 738 string_span<> span = tmp; local 747 string_span<> span = tmp; local 768 cstring_span<> span = "Hello"; local 773 cstring_span<> span = "Hello"; local 778 cstring_span<> span = "Hello"; local 785 span<const char> span = ensure_z("Hello"); local 790 span<const char> span = ensure_z("Hello"); local 799 string_span<> span = std::move(str); local 806 string_span<> span = move_wrapper<std::string>(std::move(str)); local 820 string_span<> span = std::move(vec); local 827 string_span<> span = move_wrapper<std::vector<char>>(std::move(vec)); local 841 cstring_span<> span = "Hello"; local 847 CreateTempName(string_span< span) argument 904 CreateTempNameW(wstring_span< span) argument [all...] |
H A D | span_tests.cpp | 18 #include <gsl/span> 46 span<int> s; 49 span<const int> cs; 54 span<int, 0> s; 57 span<const int, 0> cs; 63 span<int, 1> s; 69 span<int> s{}; 72 span<const int> cs{}; 80 span<int> s; 85 span<in [all...] |
/external/mesa3d/src/mesa/swrast/ |
H A D | s_atifragshader.h | 35 _swrast_exec_fragment_shader( struct gl_context *ctx, SWspan *span );
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H A D | s_texcombine.h | 35 _swrast_texture_span( struct gl_context *ctx, SWspan *span );
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H A D | s_span.c | 59 * Set default fragment attributes for the span using the 64 _swrast_span_default_attribs(struct gl_context *ctx, SWspan *span) argument 71 span->z = FloatToFixed(ctx->Current.RasterPos[2] * depthMax + 0.5F); 75 span->z = (GLint)tmpf; 77 span->zStep = 0; 78 span->interpMask |= SPAN_Z; 82 span->attrStart[FRAG_ATTRIB_WPOS][3] = 1.0; 83 span->attrStepX[FRAG_ATTRIB_WPOS][3] = 0.0; 84 span->attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0; 92 span 171 interpolate_active_attribs(struct gl_context *ctx, SWspan *span, GLbitfield64 attrMask) argument 219 interpolate_int_colors(struct gl_context *ctx, SWspan *span) argument 319 interpolate_float_colors(SWspan *span) argument 470 interpolate_texcoords(struct gl_context *ctx, SWspan *span) argument 622 interpolate_wpos(struct gl_context *ctx, SWspan *span) argument 656 stipple_polygon_span(struct gl_context *ctx, SWspan *span) argument 831 add_specular(struct gl_context *ctx, SWspan *span) argument 880 apply_aa_coverage(SWspan *span) argument 914 clamp_colors(SWspan *span) argument 935 convert_color_type(SWspan *span, GLenum newType, GLuint output) argument 975 shade_texture_span(struct gl_context *ctx, SWspan *span) argument 1130 _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span) argument 1571 _swrast_get_dest_rgba(struct gl_context *ctx, struct gl_renderbuffer *rb, SWspan *span) argument [all...] |
H A D | s_points.c | 86 SWspan span; local 96 span.z = FloatToFixed(vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); 98 span.z = (GLuint) (vert->attrib[FRAG_ATTRIB_WPOS][2] + 0.5F); 99 span.zStep = 0; 103 /* span init */ 104 INIT_SPAN(span, GL_POINT); 105 span.interpMask = SPAN_Z | SPAN_RGBA; 107 span.facing = swrast->PointLineFacing; 109 span.red = ChanToFixed(vert->color[0]); 110 span 246 SWspan span; local 366 SWspan span; local 460 SWspan *span = &(swrast->PointSpan); local [all...] |
H A D | s_alpha.h | 36 _swrast_alpha_test( const struct gl_context *ctx, SWspan *span );
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H A D | s_linetemp.h | 69 SWspan span; local 225 span.red = ChanToFixed(vert0->color[0]); 226 span.green = ChanToFixed(vert0->color[1]); 227 span.blue = ChanToFixed(vert0->color[2]); 228 span.alpha = ChanToFixed(vert0->color[3]); 229 span.redStep = (ChanToFixed(vert1->color[0]) - span.red ) / numPixels; 230 span.greenStep = (ChanToFixed(vert1->color[1]) - span.green) / numPixels; 231 span [all...] |
H A D | s_bitmap.c | 56 SWspan span; local 72 INIT_SPAN(span, GL_BITMAP); 73 span.end = width; 74 span.arrayMask = SPAN_XY; 75 _swrast_span_default_attribs(ctx, &span); 86 span.array->x[count] = px + col; 87 span.array->y[count] = py + row; 108 span.array->x[count] = px + col; 109 span.array->y[count] = py + row; 127 /* flush the span */ [all...] |
H A D | s_depth.h | 38 _swrast_depth_test_span( struct gl_context *ctx, SWspan *span); 41 _swrast_depth_clamp_span( struct gl_context *ctx, SWspan *span ); 44 _swrast_depth_bounds_test( struct gl_context *ctx, SWspan *span );
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H A D | s_fog.h | 40 _swrast_fog_rgba_span( const struct gl_context *ctx, SWspan *span );
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H A D | s_fragprog.h | 38 _swrast_exec_fragment_program(struct gl_context *ctx, SWspan *span);
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H A D | s_logic.h | 37 SWspan *span);
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H A D | s_masking.h | 39 SWspan *span, GLuint buf);
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H A D | s_tritemp.h | 58 * RENDER_SPAN(span) - code to write a span of pixels. 100 GLfixed endVal = span.CHANNEL + (LEN) * span.CHANNELSTEP; \ 102 span.CHANNEL -= endVal; \ 104 if (span.CHANNEL < 0) { \ 105 span.CHANNEL = 0; \ 142 SWspan span; local 146 INIT_SPAN(span, GL_POLYGON); 147 span [all...] |
H A D | s_alpha.c | 89 * \return 0 if all pixels in the span failed the alpha test, 93 _swrast_alpha_test(const struct gl_context *ctx, SWspan *span) argument 95 const GLuint n = span->end; 96 GLubyte *mask = span->array->mask; 107 span->writeAll = GL_FALSE; 111 if (span->arrayMask & SPAN_RGBA) { 113 if (span->array->ChanType == GL_UNSIGNED_BYTE) { 114 GLubyte (*rgba)[4] = span->array->rgba8; 119 else if (span->array->ChanType == GL_UNSIGNED_SHORT) { 120 GLushort (*rgba)[4] = span [all...] |
H A D | s_fog.c | 90 if (span->arrayAttribs & FRAG_BIT_FOGC) { \ 92 for (i = 0; i < span->end; i++) { \ 93 const GLfloat fogCoord = span->array->attribs[FRAG_ATTRIB_FOGC][i][0]; \ 105 const GLfloat fogStep = span->attrStepX[FRAG_ATTRIB_FOGC][0]; \ 106 GLfloat fogCoord = span->attrStart[FRAG_ATTRIB_FOGC][0]; \ 107 const GLfloat wStep = span->attrStepX[FRAG_ATTRIB_WPOS][3]; \ 108 GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3]; \ 110 for (i = 0; i < span->end; i++) { \ 125 * Apply fog to a span of RGBA pixels. 126 * The fog value are either in the span [all...] |
H A D | s_triangle.c | 82 span.interpMask |= SPAN_RGBA; \ 83 span.red = ChanToFixed(v2->color[0]); \ 84 span.green = ChanToFixed(v2->color[1]); \ 85 span.blue = ChanToFixed(v2->color[2]); \ 86 span.alpha = ChanToFixed(v2->color[3]); \ 87 span.redStep = 0; \ 88 span.greenStep = 0; \ 89 span.blueStep = 0; \ 90 span.alphaStep = 0; 91 #define RENDER_SPAN( span ) _swrast_write_rgba_spa 270 affine_span(struct gl_context *ctx, SWspan *span, struct affine_info *info) argument 607 fast_persp_span(struct gl_context *ctx, SWspan *span, struct persp_info *info) argument [all...] |
H A D | s_blend.h | 38 _swrast_blend_span(struct gl_context *ctx, struct gl_renderbuffer *rb, SWspan *span);
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/external/mesa3d/src/mesa/drivers/x11/ |
H A D | xm_tri.c | 67 #define RENDER_SPAN( span ) { \ 68 GLint x = span.x, y = YFLIP(xrb, span.y); \ 70 for (i = 0; i < span.end; i++, x++) { \ 71 const DEPTH_TYPE z = FixedToDepth(span.z); \ 74 PACK_TRUECOLOR(p, FixedToInt(span.red), \ 75 FixedToInt(span.green), FixedToInt(span.blue)); \ 79 span.red += span [all...] |
/external/ImageMagick/MagickCore/ |
H A D | monitor.h | 34 const MagickSizeType span) 36 if (span <= 100) 38 if (offset == (MagickOffsetType) (span-1)) 40 if ((offset % (span/100)) == 0) 33 QuantumTick(const MagickOffsetType offset, const MagickSizeType span) argument
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/external/skia/src/core/ |
H A D | SkSpanProcs.cpp | 19 static void load_l32(const SkPixmap& src, int x, int y, SkPM4f span[], int count) { argument 25 swizzle_rb_if_bgra(Sk4f_fromL32(addr[i])).store(span[i].fVec); 29 static void load_s32(const SkPixmap& src, int x, int y, SkPM4f span[], int count) { argument 35 swizzle_rb_if_bgra(Sk4f_fromS32(addr[i])).store(span[i].fVec); 39 static void load_f16(const SkPixmap& src, int x, int y, SkPM4f span[], int count) { argument 45 SkHalfToFloat_finite_ftz(addr[i]).store(span[i].fVec); 67 static void alpha_filterspan(const SkPaint& paint, SkPM4f span[], int count) { argument 72 (Sk4f::Load(span[i].fVec) * scale).store(span[i].fVec); 76 static void colorfilter_filterspan(const SkPaint& paint, SkPM4f span[], in argument 82 colorfilter_alpha_filterspan(const SkPaint& paint, SkPM4f span[], int count) argument [all...] |
H A D | SkSpanProcs.h | 18 typedef void (*SkLoadSpanProc)(const SkPixmap&, int x, int y, SkPM4f span[], int count); 19 typedef void (*SkFilterSpanProc)(const SkPaint& paint, SkPM4f span[], int count);
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/external/icu/icu4j/ |
H A D | stylesheet6.css | 60 span.j-blk /* block comment */ 65 span.j-cmt /* line comment */ 70 span.j-key /* keyword */ 77 span.j-str /* string constants */ 82 span.j-chr /* char constants */ 87 span.j-num /* number constants */ 91 span.j-sym /* symbols, punctuation */ 95 span.j-typ /* primitive types */ 101 span.j-jdoc /* javadoc */ 106 span [all...] |
/external/skia/src/pathops/ |
H A D | SkPathOpsWinding.cpp | 19 // given the top span, project the most perpendicular ray and look for intersections 84 SkOpRayDir makeTestBase(SkOpSpan* span, double t) { argument 86 fSpan = span; 87 fT = span->t() * (1 - t) + span->next()->t() * t; 88 SkOpSegment* segment = span->segment(); 171 SkOpSpan* span = this->windingSpanAtT(t); local 172 if (!span) { 174 } else if (!span->windValue() && !span 189 SkOpSpan* span = &fHead; local 276 SkOpSpan* span = hit->fSpan; local 299 SkOpSpan* span = hit->fSpan; local 370 SkOpSpan* span = &fHead; local [all...] |