Searched refs:subdivide (Results 1 - 2 of 2) sorted by relevance

/external/skia/src/gpu/
H A DGrPathUtils.cpp52 // Each time we subdivide, d should be cut in 4. So we need to
53 // subdivide x = log4(d/tol) times. x subdivisions creates 2^(x)
495 bool subdivide = false; local
513 // We need to subdivide if d0 + d1 > tolerance but we have the sqd values. We know
518 subdivide = 2 * d0d1 + d0Sqd + d1Sqd > toleranceSqd;
521 if (!subdivide) {
/external/skia/src/core/
H A DSkGeometry.cpp1132 static SkPoint* subdivide(const SkConic& src, SkPoint pts[], int level) { function
1168 pts = subdivide(dst[0], pts, level);
1169 return subdivide(dst[1], pts, level);
1190 SkDEBUGCODE(endPts = ) subdivide(*this, pts + 1, pow2);

Completed in 93 milliseconds