Searched refs:swrast (Results 1 - 25 of 43) sorted by relevance

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/external/mesa3d/src/mesa/swrast/
H A Ds_context.c37 #include "swrast.h"
49 * Recompute the value of swrast->_RasterMask, etc. according to
57 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
64 if (swrast->_FogEnabled) rasterMask |= FOG_BIT;
172 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
173 swrast->_PreferPixelFog = (!swrast->AllowVertexFog ||
176 swrast->AllowPixelFog));
182 * Update the swrast->_TextureCombinePrimary flag.
187 SWcontext *swrast local
218 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
251 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
286 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
353 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
375 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
396 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
419 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
437 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
472 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
498 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
555 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
723 SWcontext *swrast = (SWcontext *)CALLOC(sizeof(SWcontext)); local
825 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
850 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
857 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
868 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
897 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
906 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
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H A Ds_context.h27 * \file swrast/s_context.h
33 * \mainpage swrast module
49 #include "swrast.h"
344 * For drivers that rely on swrast for fallback rendering, this is the
350 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
351 if (swrast->Driver.SpanRenderStart)
352 swrast->Driver.SpanRenderStart(ctx);
360 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
361 if (swrast->Driver.SpanRenderFinish)
362 swrast
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H A Ds_lines.c43 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
47 GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf;
54 swrast->StippleCounter++;
206 swrast->Line = lineFunc; \
211 #define USE(lineFunc) swrast->Line = lineFunc
227 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
236 ASSERT(swrast->Line);
240 || swrast->_FogEnabled
H A Ds_points.c85 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
107 span.facing = swrast->PointLineFacing;
245 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
280 span.facing = swrast->PointLineFacing;
365 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
383 span.facing = swrast->PointLineFacing;
454 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
460 SWspan *span = &(swrast->PointSpan);
470 span->arrayAttribs = swrast->_ActiveAttribMask; /* we'll produce these vals */
479 (swrast
544 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
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H A Ds_fragprog.c35 * \brief Should swrast use a fragment program?
85 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
91 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current,
114 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
140 swrast->TextureSample[unit](ctx, samp, ctx->Texture.Unit[unit]._Current,
217 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
220 struct gl_program_machine *machine = &swrast->FragProgMachine;
H A Ds_aalinetemp.h39 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
45 (void) swrast;
108 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
131 line.span.facing = swrast->PointLineFacing;
165 if (swrast->_InterpMode[attr] == GL_FLAT) {
196 const GLuint bit = (swrast->StippleCounter / ctx->Line.StippleFactor) & 0xf;
221 swrast->StippleCounter++;
H A Ds_feedback.c82 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
84 if (swrast->StippleCounter == 0)
98 swrast->StippleCounter++;
H A Ds_texcombine.c50 get_texel_array(SWcontext *swrast, GLuint unit) argument
53 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4 * omp_get_num_threads() + (SWRAST_MAX_WIDTH * 4 * omp_get_thread_num()));
55 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4);
86 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
146 argRGB[term] = get_texel_array(swrast, unit);
194 argRGB[term] = get_texel_array(swrast, srcUnit);
242 argA[term] = get_texel_array(swrast, unit);
284 argA[term] = get_texel_array(swrast, srcUnit);
598 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
602 if (!swrast
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H A Ds_stencil.c213 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
214 GLubyte *fail = swrast->stencil_temp.buf2;
351 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
359 GLubyte *stencilTemp = swrast->stencil_temp.buf1;
407 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
408 GLubyte *passMask = swrast->stencil_temp.buf2;
409 GLubyte *failMask = swrast->stencil_temp.buf3;
410 GLubyte *origMask = swrast->stencil_temp.buf4;
496 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
526 GLubyte *destVals = swrast
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H A Ds_blend.c27 * \file swrast/s_blend.c
905 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
913 swrast->BlendFunc = blend_general;
919 swrast->BlendFunc = _mesa_mmx_blend_min;
923 swrast->BlendFunc = blend_min;
929 swrast->BlendFunc = _mesa_mmx_blend_max;
933 swrast->BlendFunc = blend_max;
936 swrast->BlendFunc = blend_general;
942 swrast->BlendFunc = _mesa_mmx_blend_transparency;
948 swrast
998 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
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H A Ds_linetemp.h68 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
97 (void) swrast;
271 if (swrast->_InterpMode[attr] == GL_FLAT) {
294 span.facing = swrast->PointLineFacing;
H A Ds_triangle.c59 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
66 if (c * swrast->_BackfaceSign * swrast->_BackfaceCullSign <= 0.0F)
146 GLubyte (*rgba)[4] = swrast->SpanArrays->rgba8; \
204 GLubyte (*rgba)[4] = swrast->SpanArrays->rgba8; \
205 GLubyte *mask = swrast->SpanArrays->mask; \
981 swrast->Triangle = triFunc; \
986 #define USE(triFunc) swrast->Triangle = triFunc;
1003 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
1017 ASSERT(swrast
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H A Ds_fog.c134 const SWcontext *swrast = CONST_SWRAST_CONTEXT(ctx); local
137 ASSERT(swrast->_FogEnabled);
157 if (swrast->_PreferPixelFog) {
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
H A Dd3d10misc.h37 HMODULE swrast, UINT flags, UINT sdk_version, ID3D10Device **device);
40 HMODULE swrast, UINT flags, UINT sdk_version, DXGI_SWAP_CHAIN_DESC *swapchain_desc,
/external/mesa3d/src/mesa/
H A Dsources.mak129 $(SRCDIR)swrast/s_aaline.c \
130 $(SRCDIR)swrast/s_aatriangle.c \
131 $(SRCDIR)swrast/s_alpha.c \
132 $(SRCDIR)swrast/s_atifragshader.c \
133 $(SRCDIR)swrast/s_bitmap.c \
134 $(SRCDIR)swrast/s_blend.c \
135 $(SRCDIR)swrast/s_blit.c \
136 $(SRCDIR)swrast/s_clear.c \
137 $(SRCDIR)swrast/s_copypix.c \
138 $(SRCDIR)swrast/s_contex
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/external/mesa3d/doxygen/
H A DMakefile16 swrast.doxy \
/external/mesa3d/src/mesa/drivers/x11/
H A Dxm_dd.c43 #include "swrast/swrast.h"
44 #include "swrast/s_context.h"
313 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
315 if (swrast->NewState)
318 if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
347 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
354 if (swrast->NewState)
446 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
448 if (swrast
481 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
578 const SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
912 SWcontext *swrast = SWRAST_CONTEXT( ctx ); local
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H A Dxm_line.c38 /* Internal swrast includes:
40 #include "swrast/s_depth.h"
41 #include "swrast/s_points.h"
42 #include "swrast/s_lines.h"
43 #include "swrast/s_context.h"
87 /* Override the swrast point-selection function. Try to use one of
89 * swrast functions.
95 SWcontext *swrast = SWRAST_CONTEXT(ctx);
99 && swrast->_RasterMask == 0
102 swrast
450 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
536 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
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/external/mesa3d/src/gallium/targets/egl-static/
H A DAndroid.mk44 # swrast
47 # swrast only
48 ifeq ($(MESA_GPU_DRIVERS),swrast)
/external/libdrm/libkms/
H A DAndroid.mk1 DRM_GPU_DRIVERS := $(strip $(filter-out swrast, $(BOARD_GPU_DRIVERS)))
/external/mesa3d/src/gallium/state_trackers/egl/
H A DAndroid.mk50 # swrast only
51 ifeq ($(MESA_GPU_DRIVERS),swrast)
/external/mesa3d/src/glx/
H A Ddrisw_glx.c50 const __DRIswrastExtension *swrast; member in struct:drisw_screen
108 * swrast does not handle 24-bit depth with 24 bpp, so let X do the
128 * swrast loader functions
443 if (psc->swrast->base.version < 3)
486 (*psc->swrast->createContextAttribs) (psc->driScreen,
524 const __DRIswrastExtension *swrast = psc->swrast; local
543 (*swrast->createNewDrawable) (psc->driScreen, config->driConfig, pdp);
585 #define SWRAST_DRIVER_NAME "swrast"
610 if (psc->swrast
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/external/mesa3d/src/mesa/drivers/osmesa/
H A Dosmesa.c47 #include "swrast/swrast.h"
49 #include "swrast/s_context.h"
50 #include "swrast/s_lines.h"
51 #include "swrast/s_renderbuffer.h"
52 #include "swrast/s_triangle.h"
158 #include "swrast/s_linetemp.h"
183 #include "swrast/s_linetemp.h"
195 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
208 if (swrast
296 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
332 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
342 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
762 SWcontext *swrast; local
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/external/mesa3d/
H A DAndroid.mk27 # gallium drivers: swrast i915g nouveau r300g r600g radeonsi vmwgfx
40 gallium_drivers := swrast i915g nouveau r300g r600g radeonsi vmwgfx
/external/mesa3d/src/egl/main/
H A DAndroid.mk71 ifneq ($(MESA_GPU_DRIVERS),swrast)
90 # swrast

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