Searched refs:translateShaderSources (Results 1 - 1 of 1) sorted by relevance

/external/deqp/framework/opengl/
H A DgluES3PlusWrapperContext.cpp410 static std::string translateShaderSources (deUint32 shaderType, deInt32 count, const char* const* strings, const int* length, const std::vector<std::string>& filteredExtensions, GLSLVersion version) function in namespace:glu::es3plus
437 const std::string translatedSrc = translateShaderSources(shaderType, count, strings, length, context->extensionList, context->nativeGLSLVersion);
480 const std::string translatedSrc = translateShaderSources(type, count, strings, DE_NULL, context->extensionList, context->nativeGLSLVersion);

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