Searched refs:vec3 (Results 1 - 25 of 55) sorted by relevance

123

/external/eigen/unsupported/test/
H A Dcxx11_tensor_mixed_indices.cpp28 TensorMap<Tensor<float, 1, ColMajor>> vec3(data3, 6);
29 vec3 = vec1.sqrt();
34 VERIFY_IS_APPROX(vec3(0), sqrtf(4.0));
35 VERIFY_IS_APPROX(vec3(1), sqrtf(8.0));
36 VERIFY_IS_APPROX(vec3(2), sqrtf(15.0));
37 VERIFY_IS_APPROX(vec3(3), sqrtf(16.0));
38 VERIFY_IS_APPROX(vec3(4), sqrtf(23.0));
39 VERIFY_IS_APPROX(vec3(5), sqrtf(42.0));
H A Dcxx11_tensor_fixed_size.cpp75 TensorFixedSize<float, Sizes<6> > vec3 = vec1.sqrt(); local
78 VERIFY_IS_EQUAL((vec3.size()), 6);
79 VERIFY_IS_EQUAL(vec3.rank(), 1);
80 // VERIFY_IS_EQUAL((vec3.dimensions()[0]), 6);
81 // VERIFY_IS_EQUAL((vec3.dimension(0)), 6);
83 VERIFY_IS_APPROX(vec3(0), sqrtf(4.0));
84 VERIFY_IS_APPROX(vec3(1), sqrtf(8.0));
85 VERIFY_IS_APPROX(vec3(2), sqrtf(15.0));
86 VERIFY_IS_APPROX(vec3(3), sqrtf(16.0));
87 VERIFY_IS_APPROX(vec3(
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H A Dcxx11_tensor_simple.cpp50 Tensor<int, 1> vec3; local
53 vec3.resize(6);
56 vec1(0) = 4; vec2(0) = 0; vec3(0) = 5;
57 vec1(1) = 8; vec2(1) = 1; vec3(1) = 4;
58 vec1(2) = 15; vec2(2) = 2; vec3(2) = 3;
59 vec1(3) = 16; vec2(3) = 3; vec3(3) = 2;
60 vec1(4) = 23; vec2(4) = 4; vec3(4) = 1;
61 vec1(5) = 42; vec2(5) = 5; vec3(5) = 0;
82 VERIFY_IS_EQUAL((vec3[0]), 5);
83 VERIFY_IS_EQUAL((vec3[
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H A Dcxx11_tensor_expr.cpp30 TensorMap<Tensor<float, 1>> vec3(data3, 6);
31 vec3 = vec1.sqrt();
39 VERIFY_IS_APPROX(vec3(0), sqrtf(4.0));
40 VERIFY_IS_APPROX(vec3(1), sqrtf(8.0));
41 VERIFY_IS_APPROX(vec3(2), sqrtf(15.0));
42 VERIFY_IS_APPROX(vec3(3), sqrtf(16.0));
43 VERIFY_IS_APPROX(vec3(4), sqrtf(23.0));
44 VERIFY_IS_APPROX(vec3(5), sqrtf(42.0));
60 vec3 = vec1 + vec2;
61 VERIFY_IS_APPROX(vec3(
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H A Dcxx11_tensor_map.cpp40 TensorMap<Tensor<const int, 1> > vec3(vec1.data(), 6);
54 VERIFY_IS_EQUAL(vec3(0), 4);
55 VERIFY_IS_EQUAL(vec3(1), 8);
56 VERIFY_IS_EQUAL(vec3(2), 15);
57 VERIFY_IS_EQUAL(vec3(3), 16);
58 VERIFY_IS_EQUAL(vec3(4), 23);
59 VERIFY_IS_EQUAL(vec3(5), 42);
H A Dcxx11_tensor_assign.cpp32 TensorMap<Tensor<int, 1> > vec3(col_major, 6);
35 vec3 = vec1;
38 VERIFY_IS_EQUAL(vec3(0), 4);
39 VERIFY_IS_EQUAL(vec3(1), 8);
40 VERIFY_IS_EQUAL(vec3(2), 15);
41 VERIFY_IS_EQUAL(vec3(3), 16);
42 VERIFY_IS_EQUAL(vec3(4), 23);
43 VERIFY_IS_EQUAL(vec3(5), 42);
54 vec1 = vec3;
/external/mesa3d/src/glsl/builtins/profiles/
H A DARB_shader_texture_lod.glsl12 vec3 P, vec2 dPdx, vec2 dPdy);
17 vec3 P, vec3 dPdx, vec3 dPdy);
19 vec4 P, vec3 dPdx, vec3 dPdy);
22 vec3 P, vec3 dPdx, vec3 dPdy);
25 vec3
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H A DARB_shader_texture_lod.frag9 vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod);
11 vec4 texture3DLod (sampler3D sampler, vec3 coord, float lod);
13 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod);
14 vec4 shadow1DLod (sampler1DShadow sampler, vec3 coord, float lod);
15 vec4 shadow2DLod (sampler2DShadow sampler, vec3 coord, float lod);
/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
H A DSkinnedVertShader.vsh24 attribute highp vec3 inVertex;
25 attribute mediump vec3 inNormal;
26 attribute mediump vec3 inTangent;
27 attribute mediump vec3 inBiNormal;
33 uniform mediump vec3 LightPos;
39 varying mediump vec3 Light;
56 mediump vec3 worldNormal = normalMatrix * inNormal * boneWeights.x;
58 mediump vec3 worldTangent;
59 mediump vec3 worldBiNormal;
91 mediump vec3 TmpLightDi
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/external/vulkan-validation-layers/demos/smoke/
H A DSimulation.h36 glm::vec3 axis;
56 glm::vec3 position(float t);
60 glm::vec3 origin;
83 glm::vec3 light_pos;
84 glm::vec3 light_color;
H A DSimulation.cpp79 glm::vec3 pick()
81 return glm::vec3{ red_(rng_),
104 current_.axis = glm::normalize(glm::vec3(x, y, z));
109 current_.matrix = glm::scale(glm::mat4(1.0f), glm::vec3(current_.scale));
122 virtual glm::vec3 evaluate(float t) = 0;
142 glm::vec3 evaluate(float t)
157 segment_direction_ = glm::vec3(direction_(rng_),
173 glm::vec3 segment_start_;
174 glm::vec3 segment_direction_;
178 glm::vec3 unit_dir
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/external/vulkan-validation-layers/libs/glm/detail/
H A Ddummy.cpp53 glm::vec3 spotDirection; // Sdli
66 #include <glm/vec3.hpp>// glm::vec3
69 glm::vec3 computeNormal
71 glm::vec3 const & a,
72 glm::vec3 const & b,
73 glm::vec3 const & c
84 #include <glm/vec3.hpp> // glm::vec3
92 glm::mat4 ViewTranslate = glm::translate(glm::mat4(1.0f), glm::vec3(0.
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/external/clang/test/CodeGen/
H A Dinit.c45 typedef union vec3 { union
48 } vec3; typedef in typeref:union:vec3
49 vec3 f5(vec3 value) {
50 return (vec3) {{
/external/eigen/test/
H A Dgeo_orthomethods.cpp49 Vector3 vec3 = Vector3::Random(); local
52 mcross = mat3.colwise().cross(vec3);
53 VERIFY_IS_APPROX(mcross.col(i), mat3.col(i).cross(vec3));
55 VERIFY_IS_MUCH_SMALLER_THAN((mat3.adjoint() * mat3.colwise().cross(vec3)).diagonal().cwiseAbs().sum(), Scalar(1));
58 VERIFY_IS_MUCH_SMALLER_THAN((vec3.adjoint() * mat3.colwise().cross(vec3)).cwiseAbs().sum(), Scalar(1));
59 VERIFY_IS_MUCH_SMALLER_THAN((vec3.adjoint() * Matrix3::Random().colwise().cross(vec3)).cwiseAbs().sum(), Scalar(1));
61 mcross = mat3.rowwise().cross(vec3);
62 VERIFY_IS_APPROX(mcross.row(i), mat3.row(i).cross(vec3));
104 Vector3 vec3 = Vector3::Random(); local
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H A Dsparse_solvers.cpp47 DenseVector vec2 = vec1, vec3 = vec1; local
54 m2.template triangularView<Lower>().solve(vec3));
59 m2.template triangularView<Upper>().solve(vec3));
61 m2.conjugate().template triangularView<Upper>().solve(vec3));
67 mm2.conjugate().template triangularView<Upper>().solve(vec3));
73 m2.transpose().template triangularView<Upper>().solve(vec3));
78 m2.transpose().template triangularView<Lower>().solve(vec3));
100 m2.template triangularView<Lower>().solve(vec3));
/external/libvpx/libvpx/vpx_dsp/mips/
H A Didct32x32_msa.c43 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; local
52 BUTTERFLY_4(reg1, reg7, reg3, reg5, vec1, vec3, vec2, vec0);
55 loc1 = vec3;
60 BUTTERFLY_4(reg4, reg0, reg2, reg6, vec1, vec3, vec2, vec0);
62 BUTTERFLY_4(vec2, vec3, loc3, loc2, stp2, stp1, stp6, stp5);
127 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; local
166 BUTTERFLY_4(reg0, reg7, reg6, reg1, vec0, vec1, vec2, vec3);
169 DOTP_CONST_PAIR(vec2, vec3, cospi_24_64, cospi_8_64, vec2, vec3);
170 ST_SH2(vec2, vec3, (tmp_odd_bu
242 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; local
353 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; local
433 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; local
541 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; local
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H A Dvpx_convolve8_avg_horiz_msa.c56 v8i16 filt, vec0, vec1, vec2, vec3; local
78 filt0, filt1, filt2, filt3, vec2, vec3);
79 SRARI_H4_SH(vec0, vec1, vec2, vec3, FILTER_BITS);
80 SAT_SH4_SH(vec0, vec1, vec2, vec3, 7);
81 PCKEV_B4_UB(vec0, vec0, vec1, vec1, vec2, vec2, vec3, vec3, res0, res1, res2,
147 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local
171 VSHF_B4_SH(src3, src3, mask0, mask1, mask2, mask3, vec3, vec7, vec11,
173 DOTP_SB4_SH(vec0, vec1, vec2, vec3, filt0, filt0, filt0, filt0, vec0, vec1,
174 vec2, vec3);
201 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local
256 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local
314 v8u16 vec2, vec3, filt; local
338 v16u8 filt0, vec0, vec1, vec2, vec3, res0, res1, res2, res3; local
383 v8u16 vec0, vec1, vec2, vec3, filt; local
407 v8u16 vec0, vec1, vec2, vec3, filt; local
484 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local
551 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local
600 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local
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H A Dvpx_convolve8_horiz_msa.c322 v8u16 vec2, vec3, filt; local
332 DOTP_UB2_UH(vec0, vec1, filt0, filt0, vec2, vec3);
333 SRARI_H2_UH(vec2, vec3, FILTER_BITS);
334 PCKEV_B2_UB(vec2, vec2, vec3, vec3, res0, res1);
341 v16u8 vec0, vec1, vec2, vec3, filt0; local
354 VSHF_B2_UB(src4, src5, src6, src7, mask, mask, vec2, vec3);
355 DOTP_UB4_UH(vec0, vec1, vec2, vec3, filt0, filt0, filt0, filt0, vec4, vec5,
380 v8u16 vec0, vec1, vec2, vec3, filt; local
390 VSHF_B2_UH(src2, src2, src3, src3, mask, mask, vec2, vec3);
403 v8u16 vec0, vec1, vec2, vec3, filt; local
476 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local
541 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local
586 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local
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/external/libyuv/files/source/
H A Dscale_msa.cc69 v16u8 src0, src1, src2, src3, vec0, vec1, vec2, vec3, dst0; local
81 vec3 = (v16u8)__msa_vshf_b(shuffler, (v16i8)src3, (v16i8)src3);
85 reg3 = __msa_hadd_u_h(vec3, vec3);
132 v16u8 vec0, vec1, vec2, vec3; local
156 vec3 = (v16u8)__msa_ilvl_b((v16i8)src3, (v16i8)src1);
160 reg3 = __msa_hadd_u_h(vec3, vec3);
203 v16u8 src0, src1, src2, src3, vec0, vec1, vec2, vec3, dst0, dst1; local
214 vec3
231 v8u16 vec0, vec1, vec2, vec3; local
295 v8u16 vec0, vec1, vec2, vec3; local
388 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local
458 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local
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H A Drotate_msa.cc84 v16u8 src0, src1, src2, src3, dst0, dst1, dst2, dst3, vec0, vec1, vec2, vec3; local
98 ILVRL_B(src0, src1, src2, src3, vec0, vec1, vec2, vec3);
99 ILVRL_H(vec0, vec2, vec1, vec3, reg0, reg1, reg2, reg3);
108 ILVRL_B(src0, src1, src2, src3, vec0, vec1, vec2, vec3);
109 ILVRL_H(vec0, vec2, vec1, vec3, reg4, reg5, reg6, reg7);
120 ILVRL_B(src0, src1, src2, src3, vec0, vec1, vec2, vec3);
121 ILVRL_H(vec0, vec2, vec1, vec3, reg0, reg1, reg2, reg3);
130 ILVRL_B(src0, src1, src2, src3, vec0, vec1, vec2, vec3);
131 ILVRL_H(vec0, vec2, vec1, vec3, reg4, reg5, reg6, reg7);
165 v16u8 src0, src1, src2, src3, dst0, dst1, dst2, dst3, vec0, vec1, vec2, vec3; local
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/external/vulkan-validation-layers/demos/
H A Dlinmath.h32 typedef float vec3[3]; typedef
33 static inline void vec3_add(vec3 r, vec3 const a, vec3 const b) {
38 static inline void vec3_sub(vec3 r, vec3 const a, vec3 const b) {
43 static inline void vec3_scale(vec3 r, vec3 const v, float const s) {
48 static inline float vec3_mul_inner(vec3 cons
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/external/libvpx/libvpx/vp8/common/mips/msa/
H A Dbilinear_filter_msa.c35 v8u16 vec2, vec3, filt; local
44 DOTP_UB2_UH(vec0, vec1, filt0, filt0, vec2, vec3);
45 SRARI_H2_UH(vec2, vec3, VP8_FILTER_SHIFT);
46 PCKEV_B2_UB(vec2, vec2, vec3, vec3, res0, res1);
53 v16u8 vec0, vec1, vec2, vec3, filt0; local
65 VSHF_B2_UB(src4, src5, src6, src7, mask, mask, vec2, vec3);
66 DOTP_UB4_UH(vec0, vec1, vec2, vec3, filt0, filt0, filt0, filt0, vec4, vec5,
91 v8u16 vec0, vec1, vec2, vec3, filt; local
100 VSHF_B2_UH(src2, src2, src3, src3, mask, mask, vec2, vec3);
113 v8u16 vec0, vec1, vec2, vec3, filt; local
185 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local
314 v16u8 src0, src1, src2, src3, src4, vec0, vec1, vec2, vec3, filt0; local
337 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; local
389 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; local
466 v16u8 filt_hz, filt_vt, vec0, vec1, vec2, vec3; local
521 v16u8 filt_hz, filt_vt, vec0, vec1, vec2, vec3; local
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/external/clang/test/Sema/
H A Dext_vector_casts.c17 float3 vec3; local
25 vec3 += vec2; // expected-error {{cannot convert between vector values of different size}}
26 vec4 += vec3; // expected-error {{cannot convert between vector values of different size}}
H A Dext_vector_components.c12 float3 vec3; local
25 vec3 = vec4.xyz; // legal, shorten
51 vec3 = vec4.rgb; // legal, shorten
/external/vulkan-validation-layers/libs/glm/gtc/
H A Dpacking.hpp459 /// @see vec3 unpackF2x11_1x10(uint32 const & p)
460 GLM_FUNC_DECL uint32 packF2x11_1x10(vec3 const & v);
469 /// @see uint32 packF2x11_1x10(vec3 const & v)
470 GLM_FUNC_DECL vec3 unpackF2x11_1x10(uint32 const & p);

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