Searched refs:volumeTexture (Results 1 - 5 of 5) sorted by relevance
/external/swiftshader/src/D3D9/ |
H A D | Direct3DDevice9Ex.cpp | 215 long Direct3DDevice9Ex::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **volumeTexture, void **sharedHandle) argument 217 TRACE("unsigned int width = %d, unsigned int height = %d, unsigned int depth = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DVolumeTexture9 **volumeTexture = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, depth, levels, usage, format, pool, volumeTexture, sharedHandle); 219 return Direct3DDevice9::CreateVolumeTexture(width, height, depth, levels, usage, format, pool, volumeTexture, sharedHandle);
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H A D | Direct3DDevice9.hpp | 82 long __stdcall CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **volumeTexture, void **sharedHandle);
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H A D | Direct3DDevice9Ex.hpp | 81 long __stdcall CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **volumeTexture, void **sharedHandle);
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H A D | Direct3DDevice9.cpp | 952 long Direct3DDevice9::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **volumeTexture, void **sharedHandle) argument 956 TRACE("unsigned int width = %d, unsigned int height = %d, unsigned int depth = %d, unsigned int levels = %d, unsigned long usage = %d, D3DFORMAT format = %d, D3DPOOL pool = %d, IDirect3DVolumeTexture9 **volumeTexture = 0x%0.8p, void **sharedHandle = 0x%0.8p", width, height, depth, levels, usage, format, pool, volumeTexture, sharedHandle); 958 *volumeTexture = 0; 965 *volumeTexture = new Direct3DVolumeTexture9(this, width, height, depth, levels, usage, format, pool); 967 if(!*volumeTexture) 974 delete *volumeTexture; 975 *volumeTexture = 0; 980 (*volumeTexture)->AddRef(); 6147 Direct3DVolumeTexture9 *volumeTexture [all...] |
/external/mesa3d/src/gallium/drivers/svga/include/ |
H A D | svga3d_reg.h | 293 uint32 volumeTexture : 1; member in struct:__anon14673::__anon14674
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