Searched refs:SAVE_FLAG_MATRIX (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLCanvas.java73 public static final int SAVE_FLAG_MATRIX = 0x02; field in interface:GLCanvas
H A DGLES20Canvas.java453 boolean saveMatrix = (saveFlags & SAVE_FLAG_MATRIX) == SAVE_FLAG_MATRIX;
472 boolean restoreMatrix = (restoreFlags & SAVE_FLAG_MATRIX) == SAVE_FLAG_MATRIX;
673 save(SAVE_FLAG_MATRIX);
/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
H A DTiledImageRenderer.java424 flags |= GLCanvas.SAVE_FLAG_MATRIX;

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