Searched refs:userNum (Results 1 - 1 of 1) sorted by relevance

/frameworks/rs/driver/
H A DrsdMeshObj.cpp103 uint32_t userNum = 0; local
114 mAttribs[userNum].size = f->mHal.state.vectorSize;
115 mAttribs[userNum].offset = elem->mHal.state.fieldOffsetBytes[fieldI];
116 mAttribs[userNum].type = rsdTypeToGLType(f->mHal.state.dataType);
117 mAttribs[userNum].normalized = f->mHal.state.dataType != RS_TYPE_FLOAT_32;
118 mAttribs[userNum].stride = stride;
121 mAttribs[userNum].name = tmp;
124 mAttribAllocationIndex[userNum] = ct;
125 userNum ++;

Completed in 51 milliseconds