Searched refs:levels (Results 1 - 5 of 5) sorted by relevance
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/ |
H A D | Pyramid.h | 40 static PyramidShort *allocatePyramidPacked(real width, real height, real levels, real border = 0); 45 static unsigned int calcStorage(real width, real height, real border2, int levels, int *lines);
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H A D | Pyramid.cpp | 27 PyramidShort *PyramidShort::allocatePyramidPacked(real levels, argument 31 int lines, size = calcStorage(width, height, border2, levels, &lines); 33 PyramidShort *img = (PyramidShort *) calloc(sizeof(PyramidShort) * levels 39 ImageTypeShort *y = (ImageTypeShort *) &img[levels]; 41 for (last = (curr = img) + levels; curr < last; curr++) { 96 unsigned int PyramidShort::calcStorage(real width, real height, real border2, int levels, int *lines) argument 102 while(levels--) {
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/packages/apps/Gallery2/src/com/android/photos/views/ |
H A D | TiledImageRenderer.java | 207 int levels = 1; 212 levels++; 214 mLevelCount = levels; 254 // 2. Decide the tile levels we want to keep as texture (in addition to 264 // The tile levels we want to keep as texture is in the range 282 // Activate the tiles of the smallest two levels.
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/packages/apps/WallpaperPicker/src/com/android/photos/views/ |
H A D | TiledImageRenderer.java | 207 int levels = 1; 212 levels++; 214 mLevelCount = levels; 254 // 2. Decide the tile levels we want to keep as texture (in addition to 264 // The tile levels we want to keep as texture is in the range 282 // Activate the tiles of the smallest two levels.
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/packages/services/Telecomm/libs/ |
H A D | guava.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/common/ com/google/common/util/ ... |
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