Searched refs:D3D10_DEPTH_STENCIL_VIEW_DESC (Results 1 - 6 of 6) sorted by relevance

/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/mingw/include/
H A Dd3d10.idl637 typedef struct D3D10_DEPTH_STENCIL_VIEW_DESC {
648 } D3D10_DEPTH_STENCIL_VIEW_DESC;
1080 [out] D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc);
1503 [in] const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,
H A Dd3d10.h945 typedef struct D3D10_DEPTH_STENCIL_VIEW_DESC { struct
956 } D3D10_DEPTH_STENCIL_VIEW_DESC; typedef in typeref:struct:D3D10_DEPTH_STENCIL_VIEW_DESC
2446 D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc) = 0;
2498 D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc);
2550 static FORCEINLINE void ID3D10DepthStencilView_GetDesc(ID3D10DepthStencilView* This,D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc) {
2560 D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc);
4738 const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,
5269 const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,
5730 static FORCEINLINE HRESULT ID3D10Device_CreateDepthStencilView(ID3D10Device* This,ID3D10Resource *pResource,const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,ID3D10DepthStencilView **ppDepthStencilView) {
6504 const D3D10_DEPTH_STENCIL_VIEW_DESC *pDes
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H A Dd3d10_1.h869 const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,
1349 static FORCEINLINE HRESULT ID3D10Device1_CreateDepthStencilView(ID3D10Device1* This,ID3D10Resource *pResource,const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,ID3D10DepthStencilView **ppDepthStencilView) {
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
H A Dd3d10.idl637 typedef struct D3D10_DEPTH_STENCIL_VIEW_DESC {
648 } D3D10_DEPTH_STENCIL_VIEW_DESC;
1080 [out] D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc);
1503 [in] const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,
H A Dd3d10.h945 typedef struct D3D10_DEPTH_STENCIL_VIEW_DESC { struct
956 } D3D10_DEPTH_STENCIL_VIEW_DESC; typedef in typeref:struct:D3D10_DEPTH_STENCIL_VIEW_DESC
2446 D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc) = 0;
2498 D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc);
2550 static FORCEINLINE void ID3D10DepthStencilView_GetDesc(ID3D10DepthStencilView* This,D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc) {
2560 D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc);
4738 const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,
5269 const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,
5730 static FORCEINLINE HRESULT ID3D10Device_CreateDepthStencilView(ID3D10Device* This,ID3D10Resource *pResource,const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,ID3D10DepthStencilView **ppDepthStencilView) {
6504 const D3D10_DEPTH_STENCIL_VIEW_DESC *pDes
[all...]
H A Dd3d10_1.h869 const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,
1349 static FORCEINLINE HRESULT ID3D10Device1_CreateDepthStencilView(ID3D10Device1* This,ID3D10Resource *pResource,const D3D10_DEPTH_STENCIL_VIEW_DESC *pDesc,ID3D10DepthStencilView **ppDepthStencilView) {

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