Searched refs:D3D10_SHADER_RESOURCE_VIEW_DESC (Results 1 - 6 of 6) sorted by relevance
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/mingw/include/ |
H A D | d3d10.idl | 767 typedef struct D3D10_SHADER_RESOURCE_VIEW_DESC { 781 } D3D10_SHADER_RESOURCE_VIEW_DESC; 1103 [out] D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc); 1495 [in] const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc,
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H A D | d3d10_1.h | 333 D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc); 392 static FORCEINLINE void ID3D10ShaderResourceView1_GetDesc(ID3D10ShaderResourceView1* This,D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc) { 857 const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc, 1343 static FORCEINLINE HRESULT ID3D10Device1_CreateShaderResourceView(ID3D10Device1* This,ID3D10Resource *pResource,const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc,ID3D10ShaderResourceView **ppSRView) {
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H A D | d3d10.h | 1054 typedef struct D3D10_SHADER_RESOURCE_VIEW_DESC { struct 1068 } D3D10_SHADER_RESOURCE_VIEW_DESC; typedef in typeref:struct:D3D10_SHADER_RESOURCE_VIEW_DESC 2716 D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc) = 0; 2768 D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc); 2820 static FORCEINLINE void ID3D10ShaderResourceView_GetDesc(ID3D10ShaderResourceView* This,D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc) { 2830 D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc); 4728 const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc, 5257 const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc, 5724 static FORCEINLINE HRESULT ID3D10Device_CreateShaderResourceView(ID3D10Device* This,ID3D10Resource *pResource,const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc,ID3D10ShaderResourceView **ppSRView) { 6484 const D3D10_SHADER_RESOURCE_VIEW_DESC *pDes [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
H A D | d3d10.idl | 767 typedef struct D3D10_SHADER_RESOURCE_VIEW_DESC { 781 } D3D10_SHADER_RESOURCE_VIEW_DESC; 1103 [out] D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc); 1495 [in] const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc,
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H A D | d3d10_1.h | 333 D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc); 392 static FORCEINLINE void ID3D10ShaderResourceView1_GetDesc(ID3D10ShaderResourceView1* This,D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc) { 857 const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc, 1343 static FORCEINLINE HRESULT ID3D10Device1_CreateShaderResourceView(ID3D10Device1* This,ID3D10Resource *pResource,const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc,ID3D10ShaderResourceView **ppSRView) {
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H A D | d3d10.h | 1054 typedef struct D3D10_SHADER_RESOURCE_VIEW_DESC { struct 1068 } D3D10_SHADER_RESOURCE_VIEW_DESC; typedef in typeref:struct:D3D10_SHADER_RESOURCE_VIEW_DESC 2716 D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc) = 0; 2768 D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc); 2820 static FORCEINLINE void ID3D10ShaderResourceView_GetDesc(ID3D10ShaderResourceView* This,D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc) { 2830 D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc); 4728 const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc, 5257 const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc, 5724 static FORCEINLINE HRESULT ID3D10Device_CreateShaderResourceView(ID3D10Device* This,ID3D10Resource *pResource,const D3D10_SHADER_RESOURCE_VIEW_DESC *pDesc,ID3D10ShaderResourceView **ppSRView) { 6484 const D3D10_SHADER_RESOURCE_VIEW_DESC *pDes [all...] |
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