Searched refs:generalUniformIndexing (Results 1 - 4 of 4) sorted by relevance

/prebuilts/ndk/current/sources/third_party/shaderc/third_party/glslang/glslang/Include/
H A DResourceLimits.h44 bool generalUniformIndexing; member in struct:TLimits
/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/Include/
H A DResourceLimits.h44 bool generalUniformIndexing; member in struct:TLimits
/prebuilts/ndk/current/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
H A DParseHelper.cpp141 ! limits.generalUniformIndexing ||
601 (! limits.generalUniformIndexing && base->getQualifier().isUniformOrBuffer() && language != EShLangVertex) ||
/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
H A DParseHelper.cpp141 ! limits.generalUniformIndexing ||
601 (! limits.generalUniformIndexing && base->getQualifier().isUniformOrBuffer() && language != EShLangVertex) ||

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