Searched refs:opacityBrush (Results 1 - 8 of 8) sorted by relevance

/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/mingw/include/
H A Dd2d1_1helper.h25 D2D1_MATRIX_3X2_F maskTransform = D2D1::IdentityMatrix(), FLOAT opacity = 1.0, ID2D1Brush *opacityBrush = NULL,
28 opacityBrush, layerOptions};
H A Dd2d1helper.h182 ID2D1Brush *opacityBrush = NULL,
185 {contentBounds, geometricMask, maskAntialiasMode, maskTransform, opacity, opacityBrush, layerOptions };
H A Dd2d1_1.h226 ID2D1Brush *opacityBrush; member in struct:D2D1_LAYER_PARAMETERS1
470 STDMETHOD(FillGeometry)(ID2D1Geometry *geometry, ID2D1Brush *brush, ID2D1Brush *opacityBrush) PURE;
H A Dd2d1.h513 ID2D1Brush *opacityBrush; member in struct:D2D1_LAYER_PARAMETERS
785 STDMETHOD_(void, FillGeometry)(ID2D1Geometry *geometry, ID2D1Brush *brush, ID2D1Brush *opacityBrush = NULL) PURE;
989 STDMETHOD_(void, FillGeometry)(ID2D1RenderTarget *This, ID2D1Geometry *geometry, ID2D1Brush *brush, ID2D1Brush *opacityBrush) PURE;
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
H A Dd2d1_1helper.h25 D2D1_MATRIX_3X2_F maskTransform = D2D1::IdentityMatrix(), FLOAT opacity = 1.0, ID2D1Brush *opacityBrush = NULL,
28 opacityBrush, layerOptions};
H A Dd2d1helper.h182 ID2D1Brush *opacityBrush = NULL,
185 {contentBounds, geometricMask, maskAntialiasMode, maskTransform, opacity, opacityBrush, layerOptions };
H A Dd2d1_1.h226 ID2D1Brush *opacityBrush; member in struct:D2D1_LAYER_PARAMETERS1
470 STDMETHOD(FillGeometry)(ID2D1Geometry *geometry, ID2D1Brush *brush, ID2D1Brush *opacityBrush) PURE;
H A Dd2d1.h513 ID2D1Brush *opacityBrush; member in struct:D2D1_LAYER_PARAMETERS
785 STDMETHOD_(void, FillGeometry)(ID2D1Geometry *geometry, ID2D1Brush *brush, ID2D1Brush *opacityBrush = NULL) PURE;
989 STDMETHOD_(void, FillGeometry)(ID2D1RenderTarget *This, ID2D1Geometry *geometry, ID2D1Brush *brush, ID2D1Brush *opacityBrush) PURE;

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