Searched refs:AAUDIO_STREAM_STATE_FLUSHED (Results 1 - 6 of 6) sorted by relevance

/frameworks/av/services/oboeservice/
H A DAAudioServiceStreamBase.cpp103 mState = AAUDIO_STREAM_STATE_FLUSHED;
H A DAAudioServiceStreamMMAP.cpp238 mState = AAUDIO_STREAM_STATE_FLUSHED;
/frameworks/av/media/libaaudio/include/aaudio/
H A DAAudio.h96 AAUDIO_STREAM_STATE_FLUSHED, enumerator in enum:__anon169
519 * After this call the state will be in AAUDIO_STREAM_STATE_FLUSHING or AAUDIO_STREAM_STATE_FLUSHED.
/frameworks/av/media/libaaudio/src/legacy/
H A DAudioStreamTrack.cpp329 setState(AAUDIO_STREAM_STATE_FLUSHED);
/frameworks/av/media/libaaudio/src/client/
H A DAudioStreamInternal.cpp435 setState(AAUDIO_STREAM_STATE_FLUSHED);
/frameworks/av/media/libaaudio/src/core/
H A DAAudioAudio.cpp86 AAUDIO_CASE_ENUM(AAUDIO_STREAM_STATE_FLUSHED);

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