Searched refs:AAssetManager (Results 1 - 8 of 8) sorted by relevance
/frameworks/native/include/android/ |
H A D | asset_manager_jni.h | 37 * Given a Dalvik AssetManager object, obtain the corresponding native AAssetManager 42 AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager);
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H A D | asset_manager.h | 36 struct AAssetManager; 38 * {@link AAssetManager} provides access to an application's raw assets by 41 * AAssetManager is a wrapper to the low-level native implementation 42 * of the java {@link AAssetManager}, a pointer can be obtained using 48 * A native {@link AAssetManager} pointer may be shared across multiple threads. 50 typedef struct AAssetManager AAssetManager; typedef in typeref:struct:AAssetManager 56 * {@link AAssetManager}. 91 AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName); 98 AAsset* AAssetManager_open(AAssetManager* mg [all...] |
H A D | native_activity.h | 111 AAssetManager* assetManager;
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H A D | configuration.h | 489 * use in the given {@link AAssetManager}. 491 void AConfiguration_fromAssetManager(AConfiguration* out, AAssetManager* am);
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/frameworks/base/native/android/ |
H A D | asset_manager.cpp | 33 // AAssetManager is actually a secret typedef for an empty base class of AssetManager, 72 AAssetManager* AAssetManager_fromJava(JNIEnv* env, jobject assetManager) 84 return (AAssetManager*) env->GetLongField(assetManager, gAssetManagerOffsets.mObject); 87 AAsset* AAssetManager_open(AAssetManager* amgr, const char* filename, int mode) 116 AAssetDir* AAssetManager_openDir(AAssetManager* amgr, const char* dirName)
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H A D | configuration.cpp | 36 void AConfiguration_fromAssetManager(AConfiguration* out, AAssetManager* am) {
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/frameworks/base/libs/androidfw/include/androidfw/ |
H A D | AssetManager.h | 34 * Native-app access is via the opaque typedef struct AAssetManager in the C namespace. 36 struct AAssetManager { }; struct 58 class AssetManager : public AAssetManager {
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H A D | AssetManager2.h | 75 class AssetManager2 : public ::AAssetManager {
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