Searched refs:Blur (Results 1 - 11 of 11) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
H A DBlurMaskFilter.java23 * Blur enum.
27 public enum Blur { enum in class:BlurMaskFilter
29 * Blur inside and outside the original border.
44 * Blur inside the border, draw nothing outside.
48 Blur(int value) { method in class:BlurMaskFilter.Blur
58 * @param style The Blur to use
61 public BlurMaskFilter(float radius, Blur style) {
/frameworks/base/libs/hwui/utils/
H A DBlur.cpp19 #include "Blur.h"
26 // "high quality" mode, in SkBlurMask::Blur() (1 / sqrt(3)).
29 float Blur::convertRadiusToSigma(float radius) {
33 float Blur::convertSigmaToRadius(float sigma) {
40 uint32_t Blur::convertRadiusToInt(float radius) {
61 void Blur::generateGaussianWeights(float* weights, float radius) {
94 void Blur::horizontal(float* weights, int32_t radius,
138 void Blur::vertical(float* weights, int32_t radius,
H A DBlur.h26 class Blur { class in namespace:android::uirenderer
H A DPaintUtils.h19 #include <utils/Blur.h>
82 textShadow->radius = Blur::convertSigmaToRadius(blur.fSigma);
/frameworks/base/libs/hwui/
H A DFontRenderer.cpp31 #include "utils/Blur.h"
582 uint32_t intRadius = Blur::convertRadiusToInt(radius);
685 uint32_t intRadius = Blur::convertRadiusToInt(radius);
725 Blur::generateGaussianWeights(gaussian.get(), radius);
728 Blur::horizontal(gaussian.get(), intRadius, *image, scratch.get(), width, height);
729 Blur::vertical(gaussian.get(), intRadius, scratch.get(), *image, width, height);
H A DAndroid.mk52 utils/Blur.cpp \
/frameworks/base/services/core/java/com/android/server/policy/
H A DIconUtilities.java69 mBlurPaint.setMaskFilter(new BlurMaskFilter(blurPx, BlurMaskFilter.Blur.NORMAL));
/frameworks/base/libs/hwui/tests/unit/
H A DBakedOpDispatcherTests.cpp167 SkScalar sigma = Blur::convertRadiusToSigma(5);
/frameworks/base/core/java/android/widget/
H A DStackView.java1400 mSmallBlurMaskFilter = new BlurMaskFilter(2 * mDensity, BlurMaskFilter.Blur.NORMAL);
1401 mLargeBlurMaskFilter = new BlurMaskFilter(4 * mDensity, BlurMaskFilter.Blur.NORMAL);
/frameworks/base/core/jni/android/graphics/
H A DPaint.cpp37 #include "utils/Blur.h"
971 SkScalar sigma = android::uirenderer::Blur::convertRadiusToSigma(radius);
/frameworks/base/
H A Dcompiled-classes-phone1266 android.graphics.BlurMaskFilter$Blur

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